Performapal Deck Breakdown

Main Deck

UR Rarity
Chicken Game
UR Rarity
Chicken Game
UR Rarity
Chicken Game
Spell Field
Chicken Game

    The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

    SR Rarity
    Into the Void
    SR Rarity
    Into the Void
    SR Rarity
    Into the Void
    Spell Normal
    Into the Void

      If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

      R Rarity
      Magical Mallet
      R Rarity
      Magical Mallet
      R Rarity
      Magical Mallet
      Spell Normal
      Magical Mallet

        Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

        UR Rarity
        Upstart Goblin
        UR Rarity
        Upstart Goblin
        UR Rarity
        Upstart Goblin
        Spell Normal
        Upstart Goblin

          Draw 1 card, then your opponent gains 1000 LP.

          Need 10 UR

          UR Rarity
          Maxx "C"
          UR Rarity
          Maxx "C"
          UR Rarity
          Maxx "C"
          UR Rarity
          I:P Masquerena
          UR Rarity
          Knightmare Unicorn
          UR Rarity
          Linkuriboh
          UR Rarity
          Saryuja Skull Dread
          UR Rarity
          Upstart Goblin
          UR Rarity
          Upstart Goblin
          UR Rarity
          Upstart Goblin

          Main: 40 Extra: 8

          SR Rarity
          1 cardExodia the Forbidden One
          SR Rarity
          1 cardExodia the Forbidden One
          Exodia the Forbidden One
          DARK 3
          Exodia the Forbidden One
          • ATK:

          • 1000

          • DEF:

          • 1000


          If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.


          UR Rarity
          3 cardMaxx "C"
          UR Rarity
          3 cardMaxx "C"
          Maxx "C"
          EARTH 2
          Maxx "C"
          • ATK:

          • 500

          • DEF:

          • 200


          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


          N Rarity
          2 cardPerformapal Hip Hippo
          N Rarity
          2 cardPerformapal Hip Hippo
          Performapal Hip Hippo
          EARTH 3
          Performapal Hip Hippo
          • ATK:

          • 800

          • DEF:

          • 800


          After you Normal Summon this card, you can Tribute Summon 1 Level 7 or higher monster in face-up Attack Position during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


          N Rarity
          3 cardThe Bistro Butcher
          N Rarity
          3 cardThe Bistro Butcher
          The Bistro Butcher
          DARK 4
          The Bistro Butcher
          • ATK:

          • 1800

          • DEF:

          • 1000


          When this card inflicts Battle Damage to your opponent, your opponent draws 2 cards.


          N Rarity
          1 cardLeft Arm of the Forbidden One
          N Rarity
          1 cardLeft Arm of the Forbidden One
          Left Arm of the Forbidden One
          DARK 1
          Left Arm of the Forbidden One
          • ATK:

          • 200

          • DEF:

          • 300


          A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


          N Rarity
          1 cardLeft Leg of the Forbidden One
          N Rarity
          1 cardLeft Leg of the Forbidden One
          Left Leg of the Forbidden One
          DARK 1
          Left Leg of the Forbidden One
          • ATK:

          • 200

          • DEF:

          • 300


          A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


          N Rarity
          1 cardRight Arm of the Forbidden One
          N Rarity
          1 cardRight Arm of the Forbidden One
          Right Arm of the Forbidden One
          DARK 1
          Right Arm of the Forbidden One
          • ATK:

          • 200

          • DEF:

          • 300


          A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


          N Rarity
          1 cardRight Leg of the Forbidden One
          N Rarity
          1 cardRight Leg of the Forbidden One
          Right Leg of the Forbidden One
          DARK 1
          Right Leg of the Forbidden One
          • ATK:

          • 200

          • DEF:

          • 300


          A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


          R Rarity
          2 cardBroken Bamboo Sword
          R Rarity
          2 cardBroken Bamboo Sword
          Broken Bamboo Sword
          Spell Equip
          Broken Bamboo Sword

            The equipped monster gains 0 ATK.


            SR Rarity
            1 cardCreature Swap
            SR Rarity
            1 cardCreature Swap
            Creature Swap
            Spell Normal
            Creature Swap

              Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


              SR Rarity
              3 cardCursed Bamboo Sword
              SR Rarity
              3 cardCursed Bamboo Sword
              Cursed Bamboo Sword
              Spell Equip
              Cursed Bamboo Sword

                The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".


                SR Rarity
                3 cardGolden Bamboo Sword
                SR Rarity
                3 cardGolden Bamboo Sword
                Golden Bamboo Sword
                Spell Normal
                Golden Bamboo Sword

                  If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.


                  N Rarity
                  3 cardHippo Carnival
                  N Rarity
                  3 cardHippo Carnival
                  Hippo Carnival
                  Spell Quick
                  Hippo Carnival

                    Special Summon 3 "Hippo Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0), but they cannot be Tributed. You cannot Special Summon monsters from the Extra Deck while a "Hippo Token" is in a Monster Zone. For the rest of this turn after this card resolves, monsters your opponent controls cannot target monsters for attacks, except "Hippo Tokens".


                    R Rarity
                    3 cardMagical Mallet
                    R Rarity
                    3 cardMagical Mallet
                    Magical Mallet
                    Spell Normal
                    Magical Mallet

                      Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                      N Rarity
                      3 cardShien's Spy
                      N Rarity
                      3 cardShien's Spy
                      Shien's Spy
                      Spell Normal
                      Shien's Spy

                        Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.


                        R Rarity
                        3 cardShrink
                        R Rarity
                        3 cardShrink
                        Shrink
                        Spell Quick
                        Shrink

                          Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.


                          R Rarity
                          3 cardSuper Hippo Carnival
                          R Rarity
                          3 cardSuper Hippo Carnival
                          Super Hippo Carnival
                          Spell Quick
                          Super Hippo Carnival

                            Special Summon 1 "Performapal Hip Hippo" from your hand, Deck, or Graveyard, then you can Special Summon as many "Hippo Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) as possible, but they cannot be Tributed, and monsters your opponent controls cannot target monsters for attacks for the rest of this turn, except "Hippo Tokens". You cannot Special Summon monsters from the Extra Deck while a "Hippo Token" is in a Monster Zone.


                            UR Rarity
                            3 cardUpstart Goblin
                            UR Rarity
                            3 cardUpstart Goblin
                            Upstart Goblin
                            Spell Normal
                            Upstart Goblin

                              Draw 1 card, then your opponent gains 1000 LP.


                              UR Rarity
                              1 cardI:P Masquerena
                              UR Rarity
                              1 cardI:P Masquerena
                              I:P Masquerena
                              DARK
                              I:P Masquerena
                              • ATK:

                              • 800

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                              SR Rarity
                              1 cardKnightmare Cerberus
                              SR Rarity
                              1 cardKnightmare Cerberus
                              Knightmare Cerberus
                              EARTH
                              Knightmare Cerberus
                              • ATK:

                              • 1600

                              • LINK-2

                              Link Arrow:

                              Top

                              Left


                              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                              SR Rarity
                              1 cardKnightmare Phoenix
                              SR Rarity
                              1 cardKnightmare Phoenix
                              Knightmare Phoenix
                              FIRE
                              Knightmare Phoenix
                              • ATK:

                              • 1900

                              • LINK-2

                              Link Arrow:

                              Top

                              Right


                              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                              UR Rarity
                              1 cardKnightmare Unicorn
                              UR Rarity
                              1 cardKnightmare Unicorn
                              Knightmare Unicorn
                              DARK
                              Knightmare Unicorn
                              • ATK:

                              • 2200

                              • LINK-3

                              Link Arrow:

                              Left

                              Right

                              Bottom


                              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                              SR Rarity
                              2 cardLink Spider
                              SR Rarity
                              2 cardLink Spider
                              Link Spider
                              EARTH
                              Link Spider
                              • ATK:

                              • 1000

                              • LINK-1

                              Link Arrow:

                              Bottom


                              1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                              UR Rarity
                              1 cardLinkuriboh
                              UR Rarity
                              1 cardLinkuriboh
                              Linkuriboh
                              DARK
                              Linkuriboh
                              • ATK:

                              • 300

                              • LINK-1

                              Link Arrow:

                              Bottom


                              1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                              UR Rarity
                              1 cardSaryuja Skull Dread
                              UR Rarity
                              1 cardSaryuja Skull Dread
                              Saryuja Skull Dread
                              EARTH
                              Saryuja Skull Dread
                              • ATK:

                              • 2800

                              • LINK-4

                              Link Arrow:

                              Top

                              Bottom-Left

                              Bottom

                              Bottom-Right


                              2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.



                              PERFORMAPAL Decks in MASTER DUEL








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