Created by: YGO Mod (20517634)

Created On: 11/26/2025

Destiny Draw: Music Princess

Need 30 UR

 Rarity
Trombow the Music Princess of Melodic Crown3 card
 Rarity
Brassaxophone the Music Princess3 card
 Rarity
Clubinet the Music Princess3 card
 Rarity
Digisoon the Music Fiend2 card
 Rarity
Flutomahawk the Music Princess3 card
 Rarity
Horn Knives the Music Princess3 card
UR Rarity
Multistrike Dragon Dragias3 card
UR Rarity
Phoenix Dragon2 card
 Rarity
Curse of the Rising Light2 card
 Rarity
Pot of Greed1 card
 Rarity
Straight Pierce1 card
 Rarity
Shiny Shady3 card
 Rarity
Trap Hole1 card

Main: 30

 Rarity
 Rarity
3 cardTrombow the Music Princess of Melodic Crown
 Rarity
 Rarity
3 cardTrombow the Music Princess of Melodic Crown
Trombow the Music Princess of Melodic Crown
WIND 3
Trombow the Music Princess of Melodic Crown
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard, and send 1 WIND Attribute Warrior Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you have a Normal Monster in your Graveyard, you can change the battle position of 1 monster on the field.


 Rarity
 Rarity
3 cardBrassaxophone the Music Princess
 Rarity
 Rarity
3 cardBrassaxophone the Music Princess
Brassaxophone the Music Princess
WIND 3
Brassaxophone the Music Princess
  • ATK:

  • 1000

  • DEF:

  • 1200


The heart and soul of the band. Her dynamic tones make her an excellent solo fighter, but she needs help to equip the weapon on her left arm.


 Rarity
 Rarity
3 cardClubinet the Music Princess
 Rarity
 Rarity
3 cardClubinet the Music Princess
Clubinet the Music Princess
WIND 3
Clubinet the Music Princess
  • ATK:

  • 800

  • DEF:

  • 1400


The jack of all trades of the band. The gentle melody fills weight in each swing. The top of the head glows when excited.


 Rarity
 Rarity
2 cardDigisoon the Music Fiend
 Rarity
 Rarity
2 cardDigisoon the Music Fiend
Digisoon the Music Fiend
WIND 8
Digisoon the Music Fiend
  • ATK:

  • 2400

  • DEF:

  • 2000


[REQUIREMENT] If your opponent has a Defense Position monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of Defense Position monsters on the opponent's field] x 800 until the end of this turn.


 Rarity
 Rarity
3 cardFlutomahawk the Music Princess
 Rarity
 Rarity
3 cardFlutomahawk the Music Princess
Flutomahawk the Music Princess
WIND 4
Flutomahawk the Music Princess
  • ATK:

  • 1500

  • DEF:

  • 0


The vanguard of the band. She creates beautiful melodies by swinging her axes through the air. Some believe she chooses her outfit to hide her weaponry, but it's just because she gets cold easily.


 Rarity
 Rarity
3 cardHorn Knives the Music Princess
 Rarity
 Rarity
3 cardHorn Knives the Music Princess
Horn Knives the Music Princess
WIND 2
Horn Knives the Music Princess
  • ATK:

  • 500

  • DEF:

  • 500


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a Warrior Type monster to the Graveyard by this effect, you can add 1 Warrior Type Normal Monster from your Graveyard to your hand.


 Rarity
UR Rarity
3 cardMultistrike Dragon Dragias
 Rarity
UR Rarity
3 cardMultistrike Dragon Dragias
Multistrike Dragon Dragias
LIGHT 7
Multistrike Dragon Dragias
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.


 Rarity
UR Rarity
2 cardPhoenix Dragon
 Rarity
UR Rarity
2 cardPhoenix Dragon
Phoenix Dragon
FIRE 2
Phoenix Dragon
  • ATK:

  • 500

  • DEF:

  • 500


[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 Level 5 or higher Dragon Type monster from your Graveyard to your hand.


 Rarity
 Rarity
2 cardCurse of the Rising Light
 Rarity
 Rarity
2 cardCurse of the Rising Light
Curse of the Rising Light
Spell Normal
Curse of the Rising Light

    [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


     Rarity
     Rarity
    1 cardPot of Greed
     Rarity
     Rarity
    1 cardPot of Greed
    Pot of Greed
    Spell Normal
    Pot of Greed

      [REQUIREMENT] None [EFFECT] Draw 2 cards.


       Rarity
       Rarity
      1 cardStraight Pierce
       Rarity
       Rarity
      1 cardStraight Pierce
      Straight Pierce
      Spell Normal
      Straight Pierce

        [REQUIREMENT] Shuffle 5 WIND Attribute Warrior Type monsters from your Graveyard into the Deck. [EFFECT] This turn, 1 face-up Level 7 or 8 monster on your field gains 2000 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


         Rarity
         Rarity
        3 cardShiny Shady
         Rarity
         Rarity
        3 cardShiny Shady
        Shiny Shady
        Trap Normal
        Shiny Shady

          [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.


           Rarity
           Rarity
          1 cardTrap Hole
           Rarity
           Rarity
          1 cardTrap Hole
          Trap Hole
          Trap Normal
          Trap Hole

            [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.




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