Dogmatika Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Dogmatika Ecclesia, the Virtuous
SR Rarity
Dogmatika Ecclesia, the Virtuous
SR Rarity
Dogmatika Ecclesia, the Virtuous
LIGHT 4
Dogmatika Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.

UR Rarity
Dogmatika Fleurdelis, the Knighted
UR Rarity
Dogmatika Fleurdelis, the Knighted
UR Rarity
Dogmatika Fleurdelis, the Knighted
LIGHT 8
Dogmatika Fleurdelis, the Knighted
  • ATK:

  • 2500

  • DEF:

  • 2500


During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.

SR Rarity
Dogmatika Maximus
SR Rarity
Dogmatika Maximus
SR Rarity
Dogmatika Maximus
LIGHT 8
Dogmatika Maximus
  • ATK:

  • 1500

  • DEF:

  • 3000


You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Dogmatika Maximus" once per turn.

 Rarity
Gen the Diamond Tiger
 Rarity
Gen the Diamond Tiger
 Rarity
Gen the Diamond Tiger
LIGHT 3
Gen the Diamond Tiger
  • ATK:

  • 800

  • DEF:

  • 2000


Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Gen the Diamond Tiger" once per turn. During your Main Phase: You can Special Summon 1 "Ken the Warrior Dragon" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Ken the Warrior Dragon": Discard 1 card.

 Rarity
Ken the Warrior Dragon
 Rarity
Ken the Warrior Dragon
 Rarity
Ken the Warrior Dragon
LIGHT 3
Ken the Warrior Dragon
  • ATK:

  • 1300

  • DEF:

  • 1550


Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Ken the Warrior Dragon" once per turn. During your Main Phase: You can Special Summon 1 "Gen the Diamond Tiger" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Gen the Diamond Tiger": Your opponent draws 2 cards, then they discard 1 card.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Dogmatika Alba Zoa
UR Rarity
Dogmatika Alba Zoa
UR Rarity
Dogmatika Alba Zoa
LIGHT 12
Dogmatika Alba Zoa
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Ritual Summoned, except by "Dogmatikalamity" or another "Dogmatika" card effect. "Dogmatika" monsters you control are unaffected by the activated effects of your opponent's Fusion, Synchro, Xyz, and Link Monsters. During your Main Phase: You can make your opponent choose and apply 1 of these effects ('you' in these effects means that opponent). ● For every 2 cards in your Extra Deck, send 1 card from your hand or Extra Deck to the GY. ● Return all Fusion, Synchro, Xyz, and Link Monsters you control to the Extra Deck. You can only use this effect of "Dogmatika Alba Zoa" once per turn.

SR Rarity
White Knight of Dogmatika
SR Rarity
White Knight of Dogmatika
SR Rarity
White Knight of Dogmatika
LIGHT 8
White Knight of Dogmatika
  • ATK:

  • 500

  • DEF:

  • 2500


You can Ritual Summon this card with "Dogmatikalamity". You cannot Special Summon monsters from the Extra Deck. If your opponent activates a card or effect (except during the Damage Step): You can send 1 monster from your Extra Deck to the GY, and if you do, look at your opponent's Extra Deck and send 1 monster from it to the GY. This card gains ATK equal to half the combined ATK of those monsters sent to the GY, until the end of this turn. You can only use this effect of "White Knight of Dogmatika" once per turn.

SR Rarity
White Relic of Dogmatika
SR Rarity
White Relic of Dogmatika
SR Rarity
White Relic of Dogmatika
LIGHT 4
White Relic of Dogmatika
  • ATK:

  • 500

  • DEF:

  • 2500


You can Ritual Summon this card with "Dogmatikamacabre". If this card is Ritual Summoned: You can target 2 face-up monsters on the field; make 1 of those monsters gain ATK equal to the other monster's ATK. Level 8 or higher "Dogmatika" monsters you control cannot be destroyed by battle. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use this effect of "White Relic of Dogmatika" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    N Rarity
    Chaos Scepter Blast
    N Rarity
    Chaos Scepter Blast
    N Rarity
    Chaos Scepter Blast
    Spell Quick
    Chaos Scepter Blast

      If you control a Level 8 or higher Spellcaster-Type monster: Banish 1 card on the field face-down. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 "Magician of Black Chaos" or "Dark Magician of Chaos" from your Deck, ignoring its Summoning conditions.

      R Rarity
      Dogmatikalamity
      R Rarity
      Dogmatikalamity
      R Rarity
      Dogmatikalamity
      Spell Normal
      Dogmatikalamity

        This card can be used to Ritual Summon any "Dogmatika" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, or send 1 monster from your Extra Deck to the GY, whose Level equals the Level of the Ritual Monster you Ritual Summon. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatikalamity" per turn.

        SR Rarity
        Dogmatikamacabre
        SR Rarity
        Dogmatikamacabre
        SR Rarity
        Dogmatikamacabre
        Spell Normal
        Dogmatikamacabre

          This card can be used to Ritual Summon any "Dogmatika" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Fusion or Synchro Monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, then, if both "White Knight of Dogmatika" and "White Relic of Dogmatika" are on the field, you can look at either your Extra Deck or your opponent's, and send 1 monster from it to the GY. You can only activate 1 "Dogmatikamacabre" per turn.

          SR Rarity
          Dogmatikamatrix
          SR Rarity
          Dogmatikamatrix
          SR Rarity
          Dogmatikamatrix
          Spell Continuous
          Dogmatikamatrix

            When this card is activated: You can add 1 "Dogmatika" Ritual Monster or 1 "Dogmatika" Ritual Spell from your Deck to your hand, then if your opponent controls a monster, you can add 1 "Dogmatika" card from your Deck to your hand. Once per turn, if you control a "Dogmatika" Ritual Monster: You can look at either player's Extra Deck, and send 1 monster from it to the GY. You can only activate 1 "Dogmatikamatrix" per turn.

            UR Rarity
            Nadir Servant
            UR Rarity
            Nadir Servant
            UR Rarity
            Nadir Servant
            Spell Normal
            Nadir Servant

              Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.

              SR Rarity
              Pre-Preparation of Rites
              SR Rarity
              Pre-Preparation of Rites
              SR Rarity
              Pre-Preparation of Rites
              Spell Normal
              Pre-Preparation of Rites

                Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.

                UR Rarity
                Reinforcement of the Army
                UR Rarity
                Reinforcement of the Army
                UR Rarity
                Reinforcement of the Army
                Spell Normal
                Reinforcement of the Army

                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                    Tag(s):

                    UR Rarity
                    Triple Tactics Thrust
                    UR Rarity
                    Triple Tactics Thrust
                    UR Rarity
                    Triple Tactics Thrust
                    Spell Normal
                    Triple Tactics Thrust

                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                      R Rarity
                      Dogmatika Punishment
                      R Rarity
                      Dogmatika Punishment
                      R Rarity
                      Dogmatika Punishment
                      Trap Normal
                      Dogmatika Punishment

                        Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.

                        UR Rarity
                        Infinite Impermanence
                        UR Rarity
                        Infinite Impermanence
                        UR Rarity
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                          SR Rarity
                          Shaddoll Schism
                          SR Rarity
                          Shaddoll Schism
                          SR Rarity
                          Shaddoll Schism
                          Trap Continuous
                          Shaddoll Schism

                            During the Main Phase, you can: Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of "Shaddoll Schism" once per turn.

                            Extra Deck

                            UR Rarity
                            El Shaddoll Apkallone
                            UR Rarity
                            El Shaddoll Apkallone
                            UR Rarity
                            El Shaddoll Apkallone
                            DARK 6
                            El Shaddoll Apkallone
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            2 "Shaddoll" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn. ● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. ● If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.

                            UR Rarity
                            El Shaddoll Winda
                            UR Rarity
                            El Shaddoll Winda
                            UR Rarity
                            El Shaddoll Winda
                            DARK 5
                            El Shaddoll Winda
                            • ATK:

                            • 2200

                            • DEF:

                            • 800


                            1 "Shaddoll" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.



                            Tag(s):

                            UR Rarity
                            Elder Entity N'tss
                            UR Rarity
                            Elder Entity N'tss
                            UR Rarity
                            Elder Entity N'tss
                            LIGHT 4
                            Elder Entity N'tss
                            • ATK:

                            • 2500

                            • DEF:

                            • 1200


                            1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                            UR Rarity
                            Garura, Wings of Resonant Life
                            UR Rarity
                            Garura, Wings of Resonant Life
                            UR Rarity
                            Garura, Wings of Resonant Life
                            DARK 6
                            Garura, Wings of Resonant Life
                            • ATK:

                            • 1500

                            • DEF:

                            • 2400


                            2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                            UR Rarity
                            Granguignol the Dusk Dragon
                            UR Rarity
                            Granguignol the Dusk Dragon
                            UR Rarity
                            Granguignol the Dusk Dragon
                            LIGHT 8
                            Granguignol the Dusk Dragon
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            "Blazing Cartesia, the Virtuous" + 1 LIGHT or DARK monster If this card is Fusion Summoned: You can send 1 Level 6 or higher LIGHT or DARK monster from your Deck or Extra Deck to the GY. If a monster is Special Summoned by your opponent's activated monster effect (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 "Dogmatika" monster from your Deck or 1 "Despia" monster from your Extra Deck. You can only use each effect of "Granguignol the Dusk Dragon" once per turn.

                            UR Rarity
                            Titaniklad the Ash Dragon
                            UR Rarity
                            Titaniklad the Ash Dragon
                            UR Rarity
                            Titaniklad the Ash Dragon
                            DARK 8
                            Titaniklad the Ash Dragon
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.

                            UR Rarity
                            Salamangreat Almiraj
                            UR Rarity
                            Salamangreat Almiraj
                            UR Rarity
                            Salamangreat Almiraj
                            FIRE
                            Salamangreat Almiraj
                            • ATK:

                            • 0

                            • LINK-1

                            Link Arrow:

                            Bottom-Right


                            1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

                            UR Rarity
                            Despian Luluwalilith
                            UR Rarity
                            Despian Luluwalilith
                            UR Rarity
                            Despian Luluwalilith
                            LIGHT 12
                            Despian Luluwalilith
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.

                            SR Rarity
                            Herald of the Arc Light
                            SR Rarity
                            Herald of the Arc Light
                            SR Rarity
                            Herald of the Arc Light
                            LIGHT 4
                            Herald of the Arc Light
                            • ATK:

                            • 600

                            • DEF:

                            • 1000


                            1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

                            UR Rarity
                            PSY-Framelord Omega
                            UR Rarity
                            PSY-Framelord Omega
                            UR Rarity
                            PSY-Framelord Omega
                            LIGHT 8
                            PSY-Framelord Omega
                            • ATK:

                            • 2800

                            • DEF:

                            • 2200


                            1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.

                            SR Rarity
                            Wind Pegasus @Ignister
                            SR Rarity
                            Wind Pegasus @Ignister
                            SR Rarity
                            Wind Pegasus @Ignister
                            WIND 7
                            Wind Pegasus @Ignister
                            • ATK:

                            • 2300

                            • DEF:

                            • 1500


                            1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.

                            SR Rarity
                            Golden Cloud Beast - Malong
                            SR Rarity
                            Golden Cloud Beast - Malong
                            SR Rarity
                            Golden Cloud Beast - Malong
                            LIGHT 6
                            Golden Cloud Beast - Malong
                            • ATK:

                            • 2200

                            • DEF:

                            • 1000


                            1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                            SR Rarity
                            Mereologic Aggregator
                            SR Rarity
                            Mereologic Aggregator
                            SR Rarity
                            Mereologic Aggregator
                            DARK
                            Mereologic Aggregator
                            • ATK:

                            • 2600

                            • DEF:

                            • 3000


                            2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.

                            Need 31 UR

                            UR Rarity
                            Dogmatika Fleurdelis, the Knighted2 card
                             Rarity
                            Gen the Diamond Tiger3 card
                             Rarity
                            Ken the Warrior Dragon2 card
                            UR Rarity
                            Maxx "C"2 card
                            UR Rarity
                            Mulcharmy Fuwalos1 card
                            UR Rarity
                            El Shaddoll Apkallone1 card
                            UR Rarity
                            El Shaddoll Winda1 card
                            UR Rarity
                            Elder Entity N'tss1 card
                            UR Rarity
                            Garura, Wings of Resonant Life1 card
                            UR Rarity
                            Granguignol the Dusk Dragon1 card
                            UR Rarity
                            Titaniklad the Ash Dragon1 card
                            UR Rarity
                            Salamangreat Almiraj1 card
                            UR Rarity
                            Dogmatika Alba Zoa1 card
                            UR Rarity
                            Despian Luluwalilith1 card
                            UR Rarity
                            PSY-Framelord Omega1 card
                            UR Rarity
                            Ash Blossom & Joyous Spring3 card
                            UR Rarity
                            Called by the Grave2 card
                            UR Rarity
                            Nadir Servant2 card
                            UR Rarity
                            Reinforcement of the Army1 card
                            UR Rarity
                            Triple Tactics Talent1 card
                            UR Rarity
                            Triple Tactics Thrust1 card
                            UR Rarity
                            Infinite Impermanence1 card

                            Main: 40 Extra: 15

                            SR Rarity
                            3 cardDogmatika Ecclesia, the Virtuous
                            SR Rarity
                            3 cardDogmatika Ecclesia, the Virtuous
                            Dogmatika Ecclesia, the Virtuous
                            LIGHT 4
                            Dogmatika Ecclesia, the Virtuous
                            • ATK:

                            • 1500

                            • DEF:

                            • 1500


                            Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


                            UR Rarity
                            2 cardDogmatika Fleurdelis, the Knighted
                            UR Rarity
                            2 cardDogmatika Fleurdelis, the Knighted
                            Dogmatika Fleurdelis, the Knighted
                            LIGHT 8
                            Dogmatika Fleurdelis, the Knighted
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.


                            SR Rarity
                            1 cardDogmatika Maximus
                            SR Rarity
                            1 cardDogmatika Maximus
                            Dogmatika Maximus
                            LIGHT 8
                            Dogmatika Maximus
                            • ATK:

                            • 1500

                            • DEF:

                            • 3000


                            You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Dogmatika Maximus" once per turn.


                             Rarity
                            3 cardGen the Diamond Tiger
                             Rarity
                            3 cardGen the Diamond Tiger
                            Gen the Diamond Tiger
                            LIGHT 3
                            Gen the Diamond Tiger
                            • ATK:

                            • 800

                            • DEF:

                            • 2000


                            Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Gen the Diamond Tiger" once per turn. During your Main Phase: You can Special Summon 1 "Ken the Warrior Dragon" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Ken the Warrior Dragon": Discard 1 card.


                             Rarity
                            2 cardKen the Warrior Dragon
                             Rarity
                            2 cardKen the Warrior Dragon
                            Ken the Warrior Dragon
                            LIGHT 3
                            Ken the Warrior Dragon
                            • ATK:

                            • 1300

                            • DEF:

                            • 1550


                            Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Ken the Warrior Dragon" once per turn. During your Main Phase: You can Special Summon 1 "Gen the Diamond Tiger" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Gen the Diamond Tiger": Your opponent draws 2 cards, then they discard 1 card.


                            UR Rarity
                            2 cardMaxx "C"
                            UR Rarity
                            2 cardMaxx "C"
                            Maxx "C"
                            EARTH 2
                            Maxx "C"
                            • ATK:

                            • 500

                            • DEF:

                            • 200


                            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                            UR Rarity
                            1 cardMulcharmy Fuwalos
                            UR Rarity
                            1 cardMulcharmy Fuwalos
                            Mulcharmy Fuwalos
                            WIND 4
                            Mulcharmy Fuwalos
                            • ATK:

                            • 100

                            • DEF:

                            • 600


                            If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                            UR Rarity
                            1 cardDogmatika Alba Zoa
                            UR Rarity
                            1 cardDogmatika Alba Zoa
                            Dogmatika Alba Zoa
                            LIGHT 12
                            Dogmatika Alba Zoa
                            • ATK:

                            • 4000

                            • DEF:

                            • 4000


                            Cannot be Ritual Summoned, except by "Dogmatikalamity" or another "Dogmatika" card effect. "Dogmatika" monsters you control are unaffected by the activated effects of your opponent's Fusion, Synchro, Xyz, and Link Monsters. During your Main Phase: You can make your opponent choose and apply 1 of these effects ('you' in these effects means that opponent). ● For every 2 cards in your Extra Deck, send 1 card from your hand or Extra Deck to the GY. ● Return all Fusion, Synchro, Xyz, and Link Monsters you control to the Extra Deck. You can only use this effect of "Dogmatika Alba Zoa" once per turn.


                            SR Rarity
                            1 cardWhite Knight of Dogmatika
                            SR Rarity
                            1 cardWhite Knight of Dogmatika
                            White Knight of Dogmatika
                            LIGHT 8
                            White Knight of Dogmatika
                            • ATK:

                            • 500

                            • DEF:

                            • 2500


                            You can Ritual Summon this card with "Dogmatikalamity". You cannot Special Summon monsters from the Extra Deck. If your opponent activates a card or effect (except during the Damage Step): You can send 1 monster from your Extra Deck to the GY, and if you do, look at your opponent's Extra Deck and send 1 monster from it to the GY. This card gains ATK equal to half the combined ATK of those monsters sent to the GY, until the end of this turn. You can only use this effect of "White Knight of Dogmatika" once per turn.


                            SR Rarity
                            1 cardWhite Relic of Dogmatika
                            SR Rarity
                            1 cardWhite Relic of Dogmatika
                            White Relic of Dogmatika
                            LIGHT 4
                            White Relic of Dogmatika
                            • ATK:

                            • 500

                            • DEF:

                            • 2500


                            You can Ritual Summon this card with "Dogmatikamacabre". If this card is Ritual Summoned: You can target 2 face-up monsters on the field; make 1 of those monsters gain ATK equal to the other monster's ATK. Level 8 or higher "Dogmatika" monsters you control cannot be destroyed by battle. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use this effect of "White Relic of Dogmatika" once per turn.


                            UR Rarity
                            3 cardAsh Blossom & Joyous Spring
                            UR Rarity
                            3 cardAsh Blossom & Joyous Spring
                            Ash Blossom & Joyous Spring
                            FIRE 3
                            Ash Blossom & Joyous Spring
                            • ATK:

                            • 0

                            • DEF:

                            • 1800


                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                            UR Rarity
                            2 cardCalled by the Grave
                            UR Rarity
                            2 cardCalled by the Grave
                            Called by the Grave
                            Spell Quick
                            Called by the Grave

                              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                              Tag(s):

                              N Rarity
                              2 cardChaos Scepter Blast
                              N Rarity
                              2 cardChaos Scepter Blast
                              Chaos Scepter Blast
                              Spell Quick
                              Chaos Scepter Blast

                                If you control a Level 8 or higher Spellcaster-Type monster: Banish 1 card on the field face-down. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 "Magician of Black Chaos" or "Dark Magician of Chaos" from your Deck, ignoring its Summoning conditions.


                                R Rarity
                                1 cardDogmatikalamity
                                R Rarity
                                1 cardDogmatikalamity
                                Dogmatikalamity
                                Spell Normal
                                Dogmatikalamity

                                  This card can be used to Ritual Summon any "Dogmatika" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, or send 1 monster from your Extra Deck to the GY, whose Level equals the Level of the Ritual Monster you Ritual Summon. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatikalamity" per turn.


                                  SR Rarity
                                  2 cardDogmatikamacabre
                                  SR Rarity
                                  2 cardDogmatikamacabre
                                  Dogmatikamacabre
                                  Spell Normal
                                  Dogmatikamacabre

                                    This card can be used to Ritual Summon any "Dogmatika" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Fusion or Synchro Monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, then, if both "White Knight of Dogmatika" and "White Relic of Dogmatika" are on the field, you can look at either your Extra Deck or your opponent's, and send 1 monster from it to the GY. You can only activate 1 "Dogmatikamacabre" per turn.


                                    SR Rarity
                                    3 cardDogmatikamatrix
                                    SR Rarity
                                    3 cardDogmatikamatrix
                                    Dogmatikamatrix
                                    Spell Continuous
                                    Dogmatikamatrix

                                      When this card is activated: You can add 1 "Dogmatika" Ritual Monster or 1 "Dogmatika" Ritual Spell from your Deck to your hand, then if your opponent controls a monster, you can add 1 "Dogmatika" card from your Deck to your hand. Once per turn, if you control a "Dogmatika" Ritual Monster: You can look at either player's Extra Deck, and send 1 monster from it to the GY. You can only activate 1 "Dogmatikamatrix" per turn.


                                      UR Rarity
                                      2 cardNadir Servant
                                      UR Rarity
                                      2 cardNadir Servant
                                      Nadir Servant
                                      Spell Normal
                                      Nadir Servant

                                        Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


                                        SR Rarity
                                        2 cardPre-Preparation of Rites
                                        SR Rarity
                                        2 cardPre-Preparation of Rites
                                        Pre-Preparation of Rites
                                        Spell Normal
                                        Pre-Preparation of Rites

                                          Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.


                                          UR Rarity
                                          1 cardReinforcement of the Army
                                          UR Rarity
                                          1 cardReinforcement of the Army
                                          Reinforcement of the Army
                                          Spell Normal
                                          Reinforcement of the Army

                                            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                            UR Rarity
                                            1 cardTriple Tactics Talent
                                            UR Rarity
                                            1 cardTriple Tactics Talent
                                            Triple Tactics Talent
                                            Spell Normal
                                            Triple Tactics Talent

                                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                              Tag(s):

                                              UR Rarity
                                              1 cardTriple Tactics Thrust
                                              UR Rarity
                                              1 cardTriple Tactics Thrust
                                              Triple Tactics Thrust
                                              Spell Normal
                                              Triple Tactics Thrust

                                                If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                R Rarity
                                                1 cardDogmatika Punishment
                                                R Rarity
                                                1 cardDogmatika Punishment
                                                Dogmatika Punishment
                                                Trap Normal
                                                Dogmatika Punishment

                                                  Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                                  UR Rarity
                                                  1 cardInfinite Impermanence
                                                  UR Rarity
                                                  1 cardInfinite Impermanence
                                                  Infinite Impermanence
                                                  Trap Normal
                                                  Infinite Impermanence

                                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                    SR Rarity
                                                    1 cardShaddoll Schism
                                                    SR Rarity
                                                    1 cardShaddoll Schism
                                                    Shaddoll Schism
                                                    Trap Continuous
                                                    Shaddoll Schism

                                                      During the Main Phase, you can: Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of "Shaddoll Schism" once per turn.


                                                      UR Rarity
                                                      1 cardEl Shaddoll Apkallone
                                                      UR Rarity
                                                      1 cardEl Shaddoll Apkallone
                                                      El Shaddoll Apkallone
                                                      DARK 6
                                                      El Shaddoll Apkallone
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2000


                                                      2 "Shaddoll" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn. ● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. ● If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.


                                                      UR Rarity
                                                      1 cardEl Shaddoll Winda
                                                      UR Rarity
                                                      1 cardEl Shaddoll Winda
                                                      El Shaddoll Winda
                                                      DARK 5
                                                      El Shaddoll Winda
                                                      • ATK:

                                                      • 2200

                                                      • DEF:

                                                      • 800


                                                      1 "Shaddoll" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.




                                                      Tag(s):

                                                      UR Rarity
                                                      1 cardElder Entity N'tss
                                                      UR Rarity
                                                      1 cardElder Entity N'tss
                                                      Elder Entity N'tss
                                                      LIGHT 4
                                                      Elder Entity N'tss
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 1200


                                                      1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                      UR Rarity
                                                      1 cardGarura, Wings of Resonant Life
                                                      UR Rarity
                                                      1 cardGarura, Wings of Resonant Life
                                                      Garura, Wings of Resonant Life
                                                      DARK 6
                                                      Garura, Wings of Resonant Life
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 2400


                                                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                      UR Rarity
                                                      1 cardGranguignol the Dusk Dragon
                                                      UR Rarity
                                                      1 cardGranguignol the Dusk Dragon
                                                      Granguignol the Dusk Dragon
                                                      LIGHT 8
                                                      Granguignol the Dusk Dragon
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2500


                                                      "Blazing Cartesia, the Virtuous" + 1 LIGHT or DARK monster If this card is Fusion Summoned: You can send 1 Level 6 or higher LIGHT or DARK monster from your Deck or Extra Deck to the GY. If a monster is Special Summoned by your opponent's activated monster effect (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 "Dogmatika" monster from your Deck or 1 "Despia" monster from your Extra Deck. You can only use each effect of "Granguignol the Dusk Dragon" once per turn.


                                                      UR Rarity
                                                      1 cardTitaniklad the Ash Dragon
                                                      UR Rarity
                                                      1 cardTitaniklad the Ash Dragon
                                                      Titaniklad the Ash Dragon
                                                      DARK 8
                                                      Titaniklad the Ash Dragon
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2500


                                                      "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


                                                      UR Rarity
                                                      1 cardSalamangreat Almiraj
                                                      UR Rarity
                                                      1 cardSalamangreat Almiraj
                                                      Salamangreat Almiraj
                                                      FIRE
                                                      Salamangreat Almiraj
                                                      • ATK:

                                                      • 0

                                                      • LINK-1

                                                      Link Arrow:

                                                      Bottom-Right


                                                      1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                      UR Rarity
                                                      1 cardDespian Luluwalilith
                                                      UR Rarity
                                                      1 cardDespian Luluwalilith
                                                      Despian Luluwalilith
                                                      LIGHT 12
                                                      Despian Luluwalilith
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2500


                                                      1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.


                                                      SR Rarity
                                                      2 cardHerald of the Arc Light
                                                      SR Rarity
                                                      2 cardHerald of the Arc Light
                                                      Herald of the Arc Light
                                                      LIGHT 4
                                                      Herald of the Arc Light
                                                      • ATK:

                                                      • 600

                                                      • DEF:

                                                      • 1000


                                                      1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                                      UR Rarity
                                                      1 cardPSY-Framelord Omega
                                                      UR Rarity
                                                      1 cardPSY-Framelord Omega
                                                      PSY-Framelord Omega
                                                      LIGHT 8
                                                      PSY-Framelord Omega
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2200


                                                      1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                                                      SR Rarity
                                                      1 cardWind Pegasus @Ignister
                                                      SR Rarity
                                                      1 cardWind Pegasus @Ignister
                                                      Wind Pegasus @Ignister
                                                      WIND 7
                                                      Wind Pegasus @Ignister
                                                      • ATK:

                                                      • 2300

                                                      • DEF:

                                                      • 1500


                                                      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.


                                                      SR Rarity
                                                      2 cardGolden Cloud Beast - Malong
                                                      SR Rarity
                                                      2 cardGolden Cloud Beast - Malong
                                                      Golden Cloud Beast - Malong
                                                      LIGHT 6
                                                      Golden Cloud Beast - Malong
                                                      • ATK:

                                                      • 2200

                                                      • DEF:

                                                      • 1000


                                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                      SR Rarity
                                                      1 cardMereologic Aggregator
                                                      SR Rarity
                                                      1 cardMereologic Aggregator
                                                      Mereologic Aggregator
                                                      DARK
                                                      Mereologic Aggregator
                                                      • ATK:

                                                      • 2600

                                                      • DEF:

                                                      • 3000


                                                      2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.



                                                      DOGMATIKA Decks in MASTER DUEL

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