Railway Deck Breakdown

Cards Usage Statistic

Main Deck

SR rarity
Carnot the Eternal Machine
SR rarity
Carnot the Eternal Machine
SR rarity
Carnot the Eternal Machine
LIGHT 10
Carnot the Eternal Machine
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) during a Duel in which your opponent has activated a monster effect in their hand or GY. You can only Special Summon "Carnot the Eternal Machine" once per turn. Once per turn, if your opponent activates a monster effect (except during the Damage Step): You can make this card gain 1000 ATK. If this card is sent to the GY, except from the hand or Deck: Shuffle this card into the Deck.

SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

SR rarity
Flying Pegasus Railroad Stampede
SR rarity
Flying Pegasus Railroad Stampede
SR rarity
Flying Pegasus Railroad Stampede
EARTH 4
Flying Pegasus Railroad Stampede
  • ATK:

  • 1800

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 EARTH Machine monster in your GY, except "Flying Pegasus Railroad Stampede"; Special Summon it in Defense Position, but negate its effects. You can target 1 other face-up monster you control; the Level of that monster or this card becomes the Level of the other. You cannot declare attacks the turn you activate this effect, except with Xyz Monsters. You can only use each effect of "Flying Pegasus Railroad Stampede" once per turn.

Card rarity
Heavy Armored Knight Babeldecker
Card rarity
Heavy Armored Knight Babeldecker
Card rarity
Heavy Armored Knight Babeldecker
EARTH 10
Heavy Armored Knight Babeldecker
  • ATK:

  • 500

  • DEF:

  • 3000


You can Normal Summon this card without Tributing. You can only use each of the following effects of "Heavy Armored Knight Babeldecker" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand. During your Main Phase, if your opponent activated a card or effect this turn: You can Special Summon 1 Rank 10 EARTH Machine Xyz Monster from your Extra Deck using this card you control as material (this is treated as an Xyz Summon).

R rarity
Heavy Freight Train Derricrane
R rarity
Heavy Freight Train Derricrane
R rarity
Heavy Freight Train Derricrane
EARTH 10
Heavy Freight Train Derricrane
  • ATK:

  • 2800

  • DEF:

  • 2000


If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.

UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR rarity
Mulcharmy Purulia
UR rarity
Mulcharmy Purulia
UR rarity
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Card rarity
Night Train Blue Traveler
Card rarity
Night Train Blue Traveler
Card rarity
Night Train Blue Traveler
EARTH 10
Night Train Blue Traveler
  • ATK:

  • 2500

  • DEF:

  • 2500


You can discard this card; add 1 "Train Connection" or "Revolving Switchyard" from your Deck or GY to your hand. If this card is in your GY: You can target 1 other EARTH Machine monster in your GY; Special Summon both it and this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can only use this effect of "Night Train Blue Traveler" once per Duel, and its previous effect only once per turn.

N rarity
Super Express Bullet Train
N rarity
Super Express Bullet Train
N rarity
Super Express Bullet Train
EARTH 10
Super Express Bullet Train
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn. ● If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. ● During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.

Card rarity
Exceptional Schedule
Card rarity
Exceptional Schedule
Card rarity
Exceptional Schedule
Spell Normal
Exceptional Schedule

    Add 1 "Special Schedule" or "Urgent Schedule" from your Deck to your hand, then you can Special Summon 1 "Diagram Token" (Machine/EARTH/Level 10/ATK 3000/DEF 3000) to your opponent's field. You can banish this card from your GY, then target 1 Level 10 Machine monster in your GY or banishment; send 1 card you control to the GY, and if you do, Special Summon that monster. You can only use each effect of "Exceptional Schedule" once per turn.

    UR rarity
    Forbidden Droplet
    UR rarity
    Forbidden Droplet
    UR rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      UR rarity
      Limited to 1 copy
      Harpie's Feather Duster
      UR rarity
      Limited to 1 copy
      Harpie's Feather Duster
      UR rarity
      Limited to 1 copy
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        UR rarity
        Limited to 1 copy
        Heavy Storm
        UR rarity
        Limited to 1 copy
        Heavy Storm
        UR rarity
        Limited to 1 copy
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.

          UR rarity
          Lightning Storm
          UR rarity
          Lightning Storm
          UR rarity
          Lightning Storm
          Spell Normal
          Lightning Storm

            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



            Tag(s):

            SR rarity
            Revolving Switchyard
            SR rarity
            Revolving Switchyard
            SR rarity
            Revolving Switchyard
            Spell Field
            Revolving Switchyard

              If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn.

              SR rarity
              Spell Card "Soul Exchange"
              SR rarity
              Spell Card "Soul Exchange"
              SR rarity
              Spell Card "Soul Exchange"
              Spell Normal
              Spell Card "Soul Exchange"

                Immediately after this effect resolves, Tribute Summon 1 monster (and you can Tribute monsters your opponent controls even though you do not control them), but it cannot be Tributed this turn. If this card is sent from the field to the GY: Your opponent can apply this card's preceding effect. You can only activate 1 "Spell Card "Soul Exchange"" per turn.

                UR rarity
                Triple Tactics Talent
                UR rarity
                Triple Tactics Talent
                UR rarity
                Triple Tactics Talent
                Spell Normal
                Triple Tactics Talent

                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                  Tag(s):

                  UR rarity
                  Triple Tactics Thrust
                  UR rarity
                  Triple Tactics Thrust
                  UR rarity
                  Triple Tactics Thrust
                  Spell Normal
                  Triple Tactics Thrust

                    If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                    SR rarity
                    Urgent Schedule
                    SR rarity
                    Urgent Schedule
                    SR rarity
                    Urgent Schedule
                    Spell Quick
                    Urgent Schedule

                      If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.

                      Extra Deck

                      SR rarity
                      Ancient Gear Ballista
                      SR rarity
                      Ancient Gear Ballista
                      SR rarity
                      Ancient Gear Ballista
                      EARTH
                      Ancient Gear Ballista
                      • ATK:

                      • 1500

                      • LINK-2

                      Link Arrow:

                      Right

                      Bottom-Left


                      2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.

                      R rarity
                      Double Headed Anger Knuckle
                      R rarity
                      Double Headed Anger Knuckle
                      R rarity
                      Double Headed Anger Knuckle
                      EARTH
                      Double Headed Anger Knuckle
                      • ATK:

                      • 1500

                      • LINK-2

                      Link Arrow:

                      Right

                      Bottom


                      2 Machine monsters Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn. ● During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects. ● If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.

                      UR rarity
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      UR rarity
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      UR rarity
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      LIGHT
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                      Tag(s):

                      R rarity
                      Heavy Armored Train Ironwolf
                      R rarity
                      Heavy Armored Train Ironwolf
                      R rarity
                      Heavy Armored Train Ironwolf
                      EARTH
                      Heavy Armored Train Ironwolf
                      • ATK:

                      • 2200

                      • DEF:

                      • 2200


                      2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.

                      UR rarity
                      Number 81: Superdreadnought Rail Cannon Super Dora
                      UR rarity
                      Number 81: Superdreadnought Rail Cannon Super Dora
                      UR rarity
                      Number 81: Superdreadnought Rail Cannon Super Dora
                      EARTH
                      Number 81: Superdreadnought Rail Cannon Super Dora
                      • ATK:

                      • 3200

                      • DEF:

                      • 4000


                      2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.

                      SR rarity
                      Skypalace Gangaridai
                      SR rarity
                      Skypalace Gangaridai
                      SR rarity
                      Skypalace Gangaridai
                      WIND
                      Skypalace Gangaridai
                      • ATK:

                      • 3400

                      • DEF:

                      • 3000


                      2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.

                      Card rarity
                      Superdreadnought Rail Cannon Flying Launcher
                      Card rarity
                      Superdreadnought Rail Cannon Flying Launcher
                      Card rarity
                      Superdreadnought Rail Cannon Flying Launcher
                      EARTH
                      Superdreadnought Rail Cannon Flying Launcher
                      • ATK:

                      • 3800

                      • DEF:

                      • 3000


                      2 Level 10 monsters During your Main Phase, you can Normal Summon 1 Machine monster, in addition to your Normal Summon/Set (you can only gain this effect once per turn). You can only use each of the following effects of "Superdreadnought Rail Cannon Flying Launcher" once per turn. If this card is Xyz Summoned: You can add 1 EARTH Machine monster or 1 "Barrage Blast" from your Deck to your hand. You can detach any number of materials from this card, then target that many Spells/Traps on the field; destroy them.

                      UR rarity
                      Superdreadnought Rail Cannon Gustav Max
                      UR rarity
                      Superdreadnought Rail Cannon Gustav Max
                      UR rarity
                      Superdreadnought Rail Cannon Gustav Max
                      EARTH
                      Superdreadnought Rail Cannon Gustav Max
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

                      Card rarity
                      Superdreadnought Rail Cannon Gustav Rocket
                      Card rarity
                      Superdreadnought Rail Cannon Gustav Rocket
                      Card rarity
                      Superdreadnought Rail Cannon Gustav Rocket
                      EARTH
                      Superdreadnought Rail Cannon Gustav Rocket
                      • ATK:

                      • 5000

                      • DEF:

                      • 3000


                      3 Level 10 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Gustav Rocket" by discarding 1 card and using 1 "Superdreadnought Rail Cannon Gustav Max" you control (transfer its materials). When your opponent activates a monster effect, while this card has material (Quick Effect): You can negate that effect, and if you do, destroy that card, then inflict 1000 damage to your opponent. You can only use this effect of "Superdreadnought Rail Cannon Gustav Rocket" once per turn. Once per turn, during your End Phase: Detach 1 material from this card or destroy this card.

                      UR rarity
                      Superdreadnought Rail Cannon Juggernaut Liebe
                      UR rarity
                      Superdreadnought Rail Cannon Juggernaut Liebe
                      UR rarity
                      Superdreadnought Rail Cannon Juggernaut Liebe
                      EARTH
                      Superdreadnought Rail Cannon Juggernaut Liebe
                      • ATK:

                      • 4000

                      • DEF:

                      • 4000


                      3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

                      UR rarity
                      Varudras, the Final Bringer of the End Times
                      UR rarity
                      Varudras, the Final Bringer of the End Times
                      UR rarity
                      Varudras, the Final Bringer of the End Times
                      DARK
                      Varudras, the Final Bringer of the End Times
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.

                      Need 36 UR

                      Card rarity
                      Heavy Armored Knight Babeldecker3 copies
                      UR rarity
                      Mulcharmy Fuwalos3 copies
                      UR rarity
                      Mulcharmy Purulia3 copies
                      Card rarity
                      Night Train Blue Traveler3 copies
                      UR rarity
                      Divine Arsenal AA-ZEUS - Sky Thunder2 copies
                      UR rarity
                      Number 81: Superdreadnought Rail Cannon Super Dora1 copy
                      Card rarity
                      Superdreadnought Rail Cannon Flying Launcher1 copy
                      UR rarity
                      Superdreadnought Rail Cannon Gustav Max2 copies
                      Card rarity
                      Superdreadnought Rail Cannon Gustav Rocket1 copy
                      UR rarity
                      Superdreadnought Rail Cannon Juggernaut Liebe2 copies
                      UR rarity
                      Varudras, the Final Bringer of the End Times1 copy
                      Card rarity
                      Exceptional Schedule3 copies
                      UR rarity
                      Forbidden Droplet3 copies
                      UR rarity
                      Limited to 1 copy
                      Harpie's Feather Duster1 copy
                      UR rarity
                      Limited to 1 copy
                      Heavy Storm1 copy
                      UR rarity
                      Lightning Storm2 copies
                      UR rarity
                      Triple Tactics Talent1 copy
                      UR rarity
                      Triple Tactics Thrust3 copies

                      Main: 40 Extra: 15

                      SR rarity
                      1 copyCarnot the Eternal Machine
                      SR rarity
                      1 copyCarnot the Eternal Machine
                      SR rarity
                      Carnot the Eternal Machine
                      LIGHT 10
                      Carnot the Eternal Machine
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) during a Duel in which your opponent has activated a monster effect in their hand or GY. You can only Special Summon "Carnot the Eternal Machine" once per turn. Once per turn, if your opponent activates a monster effect (except during the Damage Step): You can make this card gain 1000 ATK. If this card is sent to the GY, except from the hand or Deck: Shuffle this card into the Deck.


                      SR rarity
                      Limited to 2 copies
                      2 copiesDroll & Lock Bird
                      SR rarity
                      Limited to 2 copies
                      2 copiesDroll & Lock Bird
                      SR rarity
                      Limited to 2 copies
                      Droll & Lock Bird
                      WIND 1
                      Droll & Lock Bird
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                      SR rarity
                      3 copiesFlying Pegasus Railroad Stampede
                      SR rarity
                      3 copiesFlying Pegasus Railroad Stampede
                      SR rarity
                      Flying Pegasus Railroad Stampede
                      EARTH 4
                      Flying Pegasus Railroad Stampede
                      • ATK:

                      • 1800

                      • DEF:

                      • 1000


                      If this card is Normal or Special Summoned: You can target 1 EARTH Machine monster in your GY, except "Flying Pegasus Railroad Stampede"; Special Summon it in Defense Position, but negate its effects. You can target 1 other face-up monster you control; the Level of that monster or this card becomes the Level of the other. You cannot declare attacks the turn you activate this effect, except with Xyz Monsters. You can only use each effect of "Flying Pegasus Railroad Stampede" once per turn.


                      Card rarity
                      3 copiesHeavy Armored Knight Babeldecker
                      Card rarity
                      3 copiesHeavy Armored Knight Babeldecker
                      Card rarity
                      Heavy Armored Knight Babeldecker
                      EARTH 10
                      Heavy Armored Knight Babeldecker
                      • ATK:

                      • 500

                      • DEF:

                      • 3000


                      You can Normal Summon this card without Tributing. You can only use each of the following effects of "Heavy Armored Knight Babeldecker" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand. During your Main Phase, if your opponent activated a card or effect this turn: You can Special Summon 1 Rank 10 EARTH Machine Xyz Monster from your Extra Deck using this card you control as material (this is treated as an Xyz Summon).


                      R rarity
                      2 copiesHeavy Freight Train Derricrane
                      R rarity
                      2 copiesHeavy Freight Train Derricrane
                      R rarity
                      Heavy Freight Train Derricrane
                      EARTH 10
                      Heavy Freight Train Derricrane
                      • ATK:

                      • 2800

                      • DEF:

                      • 2000


                      If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.


                      UR rarity
                      3 copiesMulcharmy Fuwalos
                      UR rarity
                      3 copiesMulcharmy Fuwalos
                      UR rarity
                      Mulcharmy Fuwalos
                      WIND 4
                      Mulcharmy Fuwalos
                      • ATK:

                      • 100

                      • DEF:

                      • 600


                      If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                      UR rarity
                      3 copiesMulcharmy Purulia
                      UR rarity
                      3 copiesMulcharmy Purulia
                      UR rarity
                      Mulcharmy Purulia
                      WATER 4
                      Mulcharmy Purulia
                      • ATK:

                      • 100

                      • DEF:

                      • 600


                      If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                      Card rarity
                      3 copiesNight Train Blue Traveler
                      Card rarity
                      3 copiesNight Train Blue Traveler
                      Card rarity
                      Night Train Blue Traveler
                      EARTH 10
                      Night Train Blue Traveler
                      • ATK:

                      • 2500

                      • DEF:

                      • 2500


                      You can discard this card; add 1 "Train Connection" or "Revolving Switchyard" from your Deck or GY to your hand. If this card is in your GY: You can target 1 other EARTH Machine monster in your GY; Special Summon both it and this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can only use this effect of "Night Train Blue Traveler" once per Duel, and its previous effect only once per turn.


                      N rarity
                      1 copySuper Express Bullet Train
                      N rarity
                      1 copySuper Express Bullet Train
                      N rarity
                      Super Express Bullet Train
                      EARTH 10
                      Super Express Bullet Train
                      • ATK:

                      • 3000

                      • DEF:

                      • 0


                      Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn. ● If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. ● During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.


                      Card rarity
                      3 copiesExceptional Schedule
                      Card rarity
                      3 copiesExceptional Schedule
                      Card rarity
                      Exceptional Schedule
                      Spell Normal
                      Exceptional Schedule

                        Add 1 "Special Schedule" or "Urgent Schedule" from your Deck to your hand, then you can Special Summon 1 "Diagram Token" (Machine/EARTH/Level 10/ATK 3000/DEF 3000) to your opponent's field. You can banish this card from your GY, then target 1 Level 10 Machine monster in your GY or banishment; send 1 card you control to the GY, and if you do, Special Summon that monster. You can only use each effect of "Exceptional Schedule" once per turn.


                        UR rarity
                        3 copiesForbidden Droplet
                        UR rarity
                        3 copiesForbidden Droplet
                        UR rarity
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          UR rarity
                          Limited to 1 copy
                          1 copyHarpie's Feather Duster
                          UR rarity
                          Limited to 1 copy
                          1 copyHarpie's Feather Duster
                          UR rarity
                          Limited to 1 copy
                          Harpie's Feather Duster
                          Spell Normal
                          Harpie's Feather Duster

                            Destroy all Spell and Trap Cards your opponent controls.




                            Tag(s):

                            UR rarity
                            Limited to 1 copy
                            1 copyHeavy Storm
                            UR rarity
                            Limited to 1 copy
                            1 copyHeavy Storm
                            UR rarity
                            Limited to 1 copy
                            Heavy Storm
                            Spell Normal
                            Heavy Storm

                              Destroy all Spell and Trap Cards on the field.


                              UR rarity
                              2 copiesLightning Storm
                              UR rarity
                              2 copiesLightning Storm
                              UR rarity
                              Lightning Storm
                              Spell Normal
                              Lightning Storm

                                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                Tag(s):

                                SR rarity
                                1 copyRevolving Switchyard
                                SR rarity
                                1 copyRevolving Switchyard
                                SR rarity
                                Revolving Switchyard
                                Spell Field
                                Revolving Switchyard

                                  If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn.


                                  SR rarity
                                  2 copiesSpell Card "Soul Exchange"
                                  SR rarity
                                  2 copiesSpell Card "Soul Exchange"
                                  SR rarity
                                  Spell Card "Soul Exchange"
                                  Spell Normal
                                  Spell Card "Soul Exchange"

                                    Immediately after this effect resolves, Tribute Summon 1 monster (and you can Tribute monsters your opponent controls even though you do not control them), but it cannot be Tributed this turn. If this card is sent from the field to the GY: Your opponent can apply this card's preceding effect. You can only activate 1 "Spell Card "Soul Exchange"" per turn.


                                    UR rarity
                                    1 copyTriple Tactics Talent
                                    UR rarity
                                    1 copyTriple Tactics Talent
                                    UR rarity
                                    Triple Tactics Talent
                                    Spell Normal
                                    Triple Tactics Talent

                                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                      Tag(s):

                                      UR rarity
                                      3 copiesTriple Tactics Thrust
                                      UR rarity
                                      3 copiesTriple Tactics Thrust
                                      UR rarity
                                      Triple Tactics Thrust
                                      Spell Normal
                                      Triple Tactics Thrust

                                        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                        SR rarity
                                        2 copiesUrgent Schedule
                                        SR rarity
                                        2 copiesUrgent Schedule
                                        SR rarity
                                        Urgent Schedule
                                        Spell Quick
                                        Urgent Schedule

                                          If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.


                                          SR rarity
                                          1 copyAncient Gear Ballista
                                          SR rarity
                                          1 copyAncient Gear Ballista
                                          SR rarity
                                          Ancient Gear Ballista
                                          EARTH
                                          Ancient Gear Ballista
                                          • ATK:

                                          • 1500

                                          • LINK-2

                                          Link Arrow:

                                          Right

                                          Bottom-Left


                                          2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.


                                          R rarity
                                          2 copiesDouble Headed Anger Knuckle
                                          R rarity
                                          2 copiesDouble Headed Anger Knuckle
                                          R rarity
                                          Double Headed Anger Knuckle
                                          EARTH
                                          Double Headed Anger Knuckle
                                          • ATK:

                                          • 1500

                                          • LINK-2

                                          Link Arrow:

                                          Right

                                          Bottom


                                          2 Machine monsters Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn. ● During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects. ● If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.


                                          UR rarity
                                          2 copiesDivine Arsenal AA-ZEUS - Sky Thunder
                                          UR rarity
                                          2 copiesDivine Arsenal AA-ZEUS - Sky Thunder
                                          UR rarity
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          LIGHT
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                          Tag(s):

                                          R rarity
                                          1 copyHeavy Armored Train Ironwolf
                                          R rarity
                                          1 copyHeavy Armored Train Ironwolf
                                          R rarity
                                          Heavy Armored Train Ironwolf
                                          EARTH
                                          Heavy Armored Train Ironwolf
                                          • ATK:

                                          • 2200

                                          • DEF:

                                          • 2200


                                          2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.


                                          UR rarity
                                          1 copyNumber 81: Superdreadnought Rail Cannon Super Dora
                                          UR rarity
                                          1 copyNumber 81: Superdreadnought Rail Cannon Super Dora
                                          UR rarity
                                          Number 81: Superdreadnought Rail Cannon Super Dora
                                          EARTH
                                          Number 81: Superdreadnought Rail Cannon Super Dora
                                          • ATK:

                                          • 3200

                                          • DEF:

                                          • 4000


                                          2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.


                                          SR rarity
                                          1 copySkypalace Gangaridai
                                          SR rarity
                                          1 copySkypalace Gangaridai
                                          SR rarity
                                          Skypalace Gangaridai
                                          WIND
                                          Skypalace Gangaridai
                                          • ATK:

                                          • 3400

                                          • DEF:

                                          • 3000


                                          2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.


                                          Card rarity
                                          1 copySuperdreadnought Rail Cannon Flying Launcher
                                          Card rarity
                                          1 copySuperdreadnought Rail Cannon Flying Launcher
                                          Card rarity
                                          Superdreadnought Rail Cannon Flying Launcher
                                          EARTH
                                          Superdreadnought Rail Cannon Flying Launcher
                                          • ATK:

                                          • 3800

                                          • DEF:

                                          • 3000


                                          2 Level 10 monsters During your Main Phase, you can Normal Summon 1 Machine monster, in addition to your Normal Summon/Set (you can only gain this effect once per turn). You can only use each of the following effects of "Superdreadnought Rail Cannon Flying Launcher" once per turn. If this card is Xyz Summoned: You can add 1 EARTH Machine monster or 1 "Barrage Blast" from your Deck to your hand. You can detach any number of materials from this card, then target that many Spells/Traps on the field; destroy them.


                                          UR rarity
                                          2 copiesSuperdreadnought Rail Cannon Gustav Max
                                          UR rarity
                                          2 copiesSuperdreadnought Rail Cannon Gustav Max
                                          UR rarity
                                          Superdreadnought Rail Cannon Gustav Max
                                          EARTH
                                          Superdreadnought Rail Cannon Gustav Max
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                          Card rarity
                                          1 copySuperdreadnought Rail Cannon Gustav Rocket
                                          Card rarity
                                          1 copySuperdreadnought Rail Cannon Gustav Rocket
                                          Card rarity
                                          Superdreadnought Rail Cannon Gustav Rocket
                                          EARTH
                                          Superdreadnought Rail Cannon Gustav Rocket
                                          • ATK:

                                          • 5000

                                          • DEF:

                                          • 3000


                                          3 Level 10 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Gustav Rocket" by discarding 1 card and using 1 "Superdreadnought Rail Cannon Gustav Max" you control (transfer its materials). When your opponent activates a monster effect, while this card has material (Quick Effect): You can negate that effect, and if you do, destroy that card, then inflict 1000 damage to your opponent. You can only use this effect of "Superdreadnought Rail Cannon Gustav Rocket" once per turn. Once per turn, during your End Phase: Detach 1 material from this card or destroy this card.


                                          UR rarity
                                          2 copiesSuperdreadnought Rail Cannon Juggernaut Liebe
                                          UR rarity
                                          2 copiesSuperdreadnought Rail Cannon Juggernaut Liebe
                                          UR rarity
                                          Superdreadnought Rail Cannon Juggernaut Liebe
                                          EARTH
                                          Superdreadnought Rail Cannon Juggernaut Liebe
                                          • ATK:

                                          • 4000

                                          • DEF:

                                          • 4000


                                          3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.


                                          UR rarity
                                          1 copyVarudras, the Final Bringer of the End Times
                                          UR rarity
                                          1 copyVarudras, the Final Bringer of the End Times
                                          UR rarity
                                          Varudras, the Final Bringer of the End Times
                                          DARK
                                          Varudras, the Final Bringer of the End Times
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.


                                          master-duel
                                          Railway
                                          5







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