Shark Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Abyss Shark
SR Rarity
Abyss Shark
SR Rarity
Abyss Shark
WATER 5
Abyss Shark
  • ATK:

  • 1200

  • DEF:

  • 700


If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.

R Rarity
Crystal Shark
R Rarity
Crystal Shark
R Rarity
Crystal Shark
WATER 5
Crystal Shark
  • ATK:

  • 1100

  • DEF:

  • 800


If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn.

N Rarity
Cutter Shark
N Rarity
Cutter Shark
N Rarity
Cutter Shark
WATER 5
Cutter Shark
  • ATK:

  • 0

  • DEF:

  • 2000


When 1 monster you control (and no other cards) is targeted for an attack or with a card effect, and this card is in your hand or GY (Quick Effect): You can Tribute that monster; Special Summon this card. If this card is Special Summoned: You can activate this effect; add 1 WATER monster from your GY to your hand during the End Phase of this turn, except "Cutter Shark". You can only use each effect of "Cutter Shark" once per turn.

N Rarity
Double Fin Shark
N Rarity
Double Fin Shark
N Rarity
Double Fin Shark
WATER 4
Double Fin Shark
  • ATK:

  • 1000

  • DEF:

  • 1200


When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.

N Rarity
Ixeep, Omen of the Ghoti
N Rarity
Ixeep, Omen of the Ghoti
N Rarity
Ixeep, Omen of the Ghoti
WATER 4
Ixeep, Omen of the Ghoti
  • ATK:

  • 1500

  • DEF:

  • 0


If a Fish monster(s) is banished (except during the Damage Step): You can Special Summon this card from your hand. During the Standby Phase of the next turn after this card was banished: You can target 1 of your "Ghoti" Traps that is banished or in your GY; Set that target. You can only use each effect of "Ixeep, Omen of the Ghoti" once per turn.

N Rarity
Lantern Shark
N Rarity
Lantern Shark
N Rarity
Lantern Shark
WATER 4
Lantern Shark
  • ATK:

  • 1500

  • DEF:

  • 900


If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.

R Rarity
Psiics, Moonlight of the Ghoti
R Rarity
Psiics, Moonlight of the Ghoti
R Rarity
Psiics, Moonlight of the Ghoti
WATER 6
Psiics, Moonlight of the Ghoti
  • ATK:

  • 2400

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can add 1 Fish monster from your Deck to your hand, except "Psiics, Moonlight of the Ghoti", then banish 1 Fish monster from your hand or face-up field. If this card is banished: You can banish 1 Fish monster from your hand, GY, or face-up field, except "Psiics, Moonlight of the Ghoti"; Special Summon this card. You can only use each effect of "Psiics, Moonlight of the Ghoti" once per turn.

R Rarity
Snopios, Shade of the Ghoti
R Rarity
Snopios, Shade of the Ghoti
R Rarity
Snopios, Shade of the Ghoti
WATER 6
Snopios, Shade of the Ghoti
  • ATK:

  • 2100

  • DEF:

  • 0


During the Main Phase (Quick Effect): You can banish 2 Fish monsters from your hand and/or GY; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up card on the field; banish it when it leaves the field. If this card is banished: You can banish 1 Fish monster from your GY; add this card to your hand. You can only use each effect of "Snopios, Shade of the Ghoti" once per turn.

UR Rarity
Surfacing Big Jaws
UR Rarity
Surfacing Big Jaws
UR Rarity
Surfacing Big Jaws
WATER 4
Surfacing Big Jaws
  • ATK:

  • 1800

  • DEF:

  • 300


If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.

UR Rarity
Tidal, Dragon Ruler of Waterfalls
UR Rarity
Tidal, Dragon Ruler of Waterfalls
UR Rarity
Tidal, Dragon Ruler of Waterfalls
WATER 7
Tidal, Dragon Ruler of Waterfalls
  • ATK:

  • 2600

  • DEF:

  • 2000


If this card is in your hand or Graveyard: You can banish a total of 2 WATER and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WATER monster to the Graveyard; send 1 monster from your Deck to the Graveyard. If this card is banished: You can add 1 WATER Dragon-Type monster from your Deck to your hand. You can only use 1 "Tidal, Dragon Ruler of Waterfalls" effect per turn, and only once that turn.

R Rarity
Tsuru-Puru-Purun
R Rarity
Tsuru-Puru-Purun
R Rarity
Tsuru-Puru-Purun
WATER 2
Tsuru-Puru-Purun
  • ATK:

  • 450

  • DEF:

  • 500


If this card is in your hand: You can target 1 WATER monster in your Main Monster Zone; destroy that monster you control, and if you do, Special Summon this card to the zone that monster was in, then you can destroy all face-up cards your opponent controls in this card's column. You can only use this effect of "Tsuru-Puru-Purun" once per turn.

N Rarity
White Moray
N Rarity
White Moray
N Rarity
White Moray
WATER 2
White Moray
  • ATK:

  • 600

  • DEF:

  • 200


During the turn you Normal Summoned this card, it can attack your opponent directly. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.

R Rarity
White Stingray
R Rarity
White Stingray
R Rarity
White Stingray
WATER 4
White Stingray
  • ATK:

  • 1400

  • DEF:

  • 1000


You can Special Summon this card (from your hand) by discarding 1 WATER monster. You can only Special Summon "White Stingray" once per turn this way. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn. You can only use this effect of "White Stingray" once per turn.

N Rarity
White Sunfish
N Rarity
White Sunfish
N Rarity
White Sunfish
WATER 4
White Sunfish
  • ATK:

  • 1200

  • DEF:

  • 1200


If this card is in your hand: You can target 1 Level 4 or lower Fish monster in your GY with the same name as a card you control; Special Summon this card, and if you do, Special Summon that monster. You can only use this effect of "White Sunfish" once per turn. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.

SR Rarity
Paces, Light of the Ghoti
SR Rarity
Paces, Light of the Ghoti
SR Rarity
Paces, Light of the Ghoti
WATER 2
Paces, Light of the Ghoti
  • ATK:

  • 0

  • DEF:

  • 0


You can banish this card you control; Special Summon 1 Fish monster from your hand, except "Paces, Light of the Ghoti". During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Paces, Light of the Ghoti" once per turn.

R Rarity
Shif, Fairy of the Ghoti
R Rarity
Shif, Fairy of the Ghoti
R Rarity
Shif, Fairy of the Ghoti
WATER 2
Shif, Fairy of the Ghoti
  • ATK:

  • 0

  • DEF:

  • 500


You can banish this card from your GY, then target 1 Fish monster you control; it gains 500 ATK until the end of this turn. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Shif, Fairy of the Ghoti" once per turn.

SR Rarity
Yamatako Orochi
SR Rarity
Yamatako Orochi
SR Rarity
Yamatako Orochi
WATER 1
Yamatako Orochi
  • ATK:

  • 0

  • DEF:

  • 800


This card on the field can be treated as a Level 8 monster when used for a Synchro Summon. A Synchro Monster that used this card as material gains this effect based on its original Level. ● 8 or lower: Gains 800 ATK/DEF. ● 9 or higher: If this card attacks a Defense Position monster, inflict piercing battle damage.

R Rarity
Zep, Ruby of the Ghoti
R Rarity
Zep, Ruby of the Ghoti
R Rarity
Zep, Ruby of the Ghoti
WATER 2
Zep, Ruby of the Ghoti
  • ATK:

  • 0

  • DEF:

  • 1000


You can banish this card from your hand, then target 1 Fish monster in your GY; banish it. During your opponent's turn, if this card is banished: You can Special Summon it. If this card is Special Summoned, you can (except during the Damage Step): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Zep, Ruby of the Ghoti" once per turn.

R Rarity
Aqua Jet Surface
R Rarity
Aqua Jet Surface
R Rarity
Aqua Jet Surface
Spell Normal
Aqua Jet Surface

    Special Summon 1 Level 4 or lower Fish, Sea Serpent, or Aqua monster from your hand or GY, but you cannot Special Summon from the Extra Deck, except Xyz Monsters, while you control that face-up monster. If your opponent controls an Attack Position monster: You can banish this card from your GY, then target 1 Fish, Sea Serpent, or Aqua monster you control; it gains 1000 ATK until the end of this turn. You can only use each effect of "Aqua Jet Surface" once per turn.

    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        UR Rarity
        Lightning Storm
        UR Rarity
        Lightning Storm
        UR Rarity
        Lightning Storm
        Spell Normal
        Lightning Storm

          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



          Tag(s):

          UR Rarity
          Moray of Avarice
          UR Rarity
          Moray of Avarice
          UR Rarity
          Moray of Avarice
          Spell Normal
          Moray of Avarice

            Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.

            N Rarity
            Surface
            N Rarity
            Surface
            N Rarity
            Surface
            Spell Normal
            Surface

              Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in face-up Defense Position.

              UR Rarity
              Triple Tactics Talent
              UR Rarity
              Triple Tactics Talent
              UR Rarity
              Triple Tactics Talent
              Spell Normal
              Triple Tactics Talent

                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                Tag(s):

                R Rarity
                White Mirror
                R Rarity
                White Mirror
                R Rarity
                White Mirror
                Spell Normal
                White Mirror

                  Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster from your Deck to your hand with the same original name as that Special Summoned monster. You can only activate "White Mirror" once per turn.

                  N Rarity
                  Whitefish Salvage
                  N Rarity
                  Whitefish Salvage
                  N Rarity
                  Whitefish Salvage
                  Spell Continuous
                  Whitefish Salvage

                    You can target 1 Fish monster in your GY; add it to your hand. You can only use this effect of "Whitefish Salvage" once per turn. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: Take 1 Fish monster from your Deck, and either add it to your hand or Special Summon it.

                    R Rarity
                    Eisbahn
                    R Rarity
                    Eisbahn
                    R Rarity
                    Eisbahn
                    Trap Continuous
                    Eisbahn

                      If a non-WATER monster(s) is Normal or Special Summoned while you control a WATER monster: Change that Summoned monster to Defense Position.

                      R Rarity
                      Fish Depth Charge
                      R Rarity
                      Fish Depth Charge
                      R Rarity
                      Fish Depth Charge
                      Trap Normal
                      Fish Depth Charge

                        Tribute 1 Fish-Type monster to target 1 card on the field; destroy that target, and if you do, draw 1 card.

                        SR Rarity
                        Ice Dragon's Prison
                        SR Rarity
                        Ice Dragon's Prison
                        SR Rarity
                        Ice Dragon's Prison
                        Trap Normal
                        Ice Dragon's Prison

                          Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.

                          UR Rarity
                          Infinite Impermanence
                          UR Rarity
                          Infinite Impermanence
                          UR Rarity
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                            N Rarity
                            Oh F!sh!
                            N Rarity
                            Oh F!sh!
                            N Rarity
                            Oh F!sh!
                            Trap Counter
                            Oh F!sh!

                              When an Effect Monster's effect activates: Shuffle 1 of your banished Fish, Sea Serpent, or Aqua-Type monsters into the Main Deck; negate the activation and destroy it.

                              N Rarity
                              Splash Capture
                              N Rarity
                              Splash Capture
                              N Rarity
                              Splash Capture
                              Trap Normal
                              Splash Capture

                                When your opponent Xyz Summons: Banish 2 Fish-Type monsters from your Graveyard to target that face-up Xyz Monster; take control of that target.

                                R Rarity
                                Xyz Poseidon Splash
                                R Rarity
                                Xyz Poseidon Splash
                                R Rarity
                                Xyz Poseidon Splash
                                Trap Normal
                                Xyz Poseidon Splash

                                  If you control an Xyz Monster that has an Xyz Monster as material: Declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, except monsters equipped with an Equip Spell. You can banish this card from your GY and detach 1 material from a monster you control; Special Summon 1 Fish, Sea Serpent, or Aqua monster from your GY to either field. You can only use 1 "Xyz Poseidon Splash" effect per turn, and only once that turn.

                                  Extra Deck

                                  R Rarity
                                  Abyss Keeper
                                  R Rarity
                                  Abyss Keeper
                                  R Rarity
                                  Abyss Keeper
                                  WATER
                                  Abyss Keeper
                                  • ATK:

                                  • 1500

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 WATER monsters Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of "Abyss Keeper" once per turn.

                                  SR Rarity
                                  Askaan, the Bicorned Ghoti
                                  SR Rarity
                                  Askaan, the Bicorned Ghoti
                                  SR Rarity
                                  Askaan, the Bicorned Ghoti
                                  WATER 8
                                  Askaan, the Bicorned Ghoti
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 0


                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Fish monster you control and 1 card your opponent controls; banish them. If this card is banished: You can banish 1 Fish monster from your GY; Special Summon this card. You can only use each effect of "Askaan, the Bicorned Ghoti" once per turn.

                                  UR Rarity
                                  Ghoti of the Deep Beyond
                                  UR Rarity
                                  Ghoti of the Deep Beyond
                                  UR Rarity
                                  Ghoti of the Deep Beyond
                                  WATER 10
                                  Ghoti of the Deep Beyond
                                  • ATK:

                                  • -1

                                  • DEF:

                                  • 0


                                  1+ Fish Tuners + 1+ non-Tuner monsters The original ATK of this card becomes 500 x the number of banished monsters. If this card is Synchro Summoned during your opponent's turn: You can banish all cards on the field. During the Standby Phase of the next turn after this card was banished from the Monster Zone: You can Special Summon this banished card.

                                  UR Rarity
                                  Swordsoul Supreme Sovereign - Chengying
                                  UR Rarity
                                  Swordsoul Supreme Sovereign - Chengying
                                  UR Rarity
                                  Swordsoul Supreme Sovereign - Chengying
                                  WATER 10
                                  Swordsoul Supreme Sovereign - Chengying
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.

                                  R Rarity
                                  White Aura Dolphin
                                  R Rarity
                                  White Aura Dolphin
                                  R Rarity
                                  White Aura Dolphin
                                  WATER 6
                                  White Aura Dolphin
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1000


                                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.

                                  N Rarity
                                  White Aura Monoceros
                                  N Rarity
                                  White Aura Monoceros
                                  N Rarity
                                  White Aura Monoceros
                                  WATER 7
                                  White Aura Monoceros
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 1500


                                  1 WATER Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Fish monster in your GY; Special Summon it, but it cannot attack this turn. You can only use this effect of "White Aura Monoceros" once per turn. If this card you control is destroyed by your opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.

                                  SR Rarity
                                  White Aura Whale
                                  SR Rarity
                                  White Aura Whale
                                  SR Rarity
                                  White Aura Whale
                                  WATER 8
                                  White Aura Whale
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2000


                                  1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.

                                  UR Rarity
                                  Bahamut Shark
                                  UR Rarity
                                  Bahamut Shark
                                  UR Rarity
                                  Bahamut Shark
                                  WATER
                                  Bahamut Shark
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 2100


                                  2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.

                                  SR Rarity
                                  Number 32: Shark Drake
                                  SR Rarity
                                  Number 32: Shark Drake
                                  SR Rarity
                                  Number 32: Shark Drake
                                  WATER
                                  Number 32: Shark Drake
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2100


                                  3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase.

                                  SR Rarity
                                  Number 47: Nightmare Shark
                                  SR Rarity
                                  Number 47: Nightmare Shark
                                  SR Rarity
                                  Number 47: Nightmare Shark
                                  WATER
                                  Number 47: Nightmare Shark
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 2000


                                  2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.

                                  UR Rarity
                                  Number C32: Shark Drake LeVeiss
                                  UR Rarity
                                  Number C32: Shark Drake LeVeiss
                                  UR Rarity
                                  Number C32: Shark Drake LeVeiss
                                  WATER
                                  Number C32: Shark Drake LeVeiss
                                  • ATK:

                                  • 3100

                                  • DEF:

                                  • 2600


                                  4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                                  SR Rarity
                                  Number C32: Shark Drake Veiss
                                  SR Rarity
                                  Number C32: Shark Drake Veiss
                                  SR Rarity
                                  Number C32: Shark Drake Veiss
                                  WATER
                                  Number C32: Shark Drake Veiss
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2100


                                  4 Level 4 WATER monsters You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase.

                                  R Rarity
                                  Shark Fortress
                                  R Rarity
                                  Shark Fortress
                                  R Rarity
                                  Shark Fortress
                                  DARK
                                  Shark Fortress
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1800


                                  2 Level 5 monsters Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.

                                  R Rarity
                                  Submersible Carrier Aero Shark
                                  R Rarity
                                  Submersible Carrier Aero Shark
                                  R Rarity
                                  Submersible Carrier Aero Shark
                                  WATER
                                  Submersible Carrier Aero Shark
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1000


                                  2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.

                                  UR Rarity
                                  Valiant Shark Lancer
                                  UR Rarity
                                  Valiant Shark Lancer
                                  UR Rarity
                                  Valiant Shark Lancer
                                  WATER
                                  Valiant Shark Lancer
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 1600


                                  2 Level 5 monsters You can target 1 monster your opponent controls; detach 1 material from an Xyz Monster you control, and if you do, destroy that monster. This is a Quick Effect if you control another WATER Xyz Monster. If another WATER Xyz Monster(s) you control is destroyed by battle or card effect while you control this monster: You can take 1 Spell from your Deck and place it on top of your Deck. You can only use each effect of "Valiant Shark Lancer" once per turn.

                                  Need 13 UR

                                  UR Rarity
                                  Surfacing Big Jaws1 card
                                  UR Rarity
                                  Tidal, Dragon Ruler of Waterfalls1 card
                                  UR Rarity
                                  Ghoti of the Deep Beyond1 card
                                  UR Rarity
                                  Swordsoul Supreme Sovereign - Chengying1 card
                                  UR Rarity
                                  Bahamut Shark1 card
                                  UR Rarity
                                  Number C32: Shark Drake LeVeiss1 card
                                  UR Rarity
                                  Valiant Shark Lancer1 card
                                  UR Rarity
                                  Called by the Grave1 card
                                  UR Rarity
                                  Harpie's Feather Duster1 card
                                  UR Rarity
                                  Lightning Storm1 card
                                  UR Rarity
                                  Moray of Avarice1 card
                                  UR Rarity
                                  Triple Tactics Talent1 card
                                  UR Rarity
                                  Infinite Impermanence1 card

                                  Main: 40 Extra: 15

                                  SR Rarity
                                  1 cardAbyss Shark
                                  SR Rarity
                                  1 cardAbyss Shark
                                  Abyss Shark
                                  WATER 5
                                  Abyss Shark
                                  • ATK:

                                  • 1200

                                  • DEF:

                                  • 700


                                  If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.


                                  R Rarity
                                  1 cardCrystal Shark
                                  R Rarity
                                  1 cardCrystal Shark
                                  Crystal Shark
                                  WATER 5
                                  Crystal Shark
                                  • ATK:

                                  • 1100

                                  • DEF:

                                  • 800


                                  If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn.


                                  N Rarity
                                  1 cardCutter Shark
                                  N Rarity
                                  1 cardCutter Shark
                                  Cutter Shark
                                  WATER 5
                                  Cutter Shark
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 2000


                                  When 1 monster you control (and no other cards) is targeted for an attack or with a card effect, and this card is in your hand or GY (Quick Effect): You can Tribute that monster; Special Summon this card. If this card is Special Summoned: You can activate this effect; add 1 WATER monster from your GY to your hand during the End Phase of this turn, except "Cutter Shark". You can only use each effect of "Cutter Shark" once per turn.


                                  N Rarity
                                  2 cardDouble Fin Shark
                                  N Rarity
                                  2 cardDouble Fin Shark
                                  Double Fin Shark
                                  WATER 4
                                  Double Fin Shark
                                  • ATK:

                                  • 1000

                                  • DEF:

                                  • 1200


                                  When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.


                                  N Rarity
                                  2 cardIxeep, Omen of the Ghoti
                                  N Rarity
                                  2 cardIxeep, Omen of the Ghoti
                                  Ixeep, Omen of the Ghoti
                                  WATER 4
                                  Ixeep, Omen of the Ghoti
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 0


                                  If a Fish monster(s) is banished (except during the Damage Step): You can Special Summon this card from your hand. During the Standby Phase of the next turn after this card was banished: You can target 1 of your "Ghoti" Traps that is banished or in your GY; Set that target. You can only use each effect of "Ixeep, Omen of the Ghoti" once per turn.


                                  N Rarity
                                  3 cardLantern Shark
                                  N Rarity
                                  3 cardLantern Shark
                                  Lantern Shark
                                  WATER 4
                                  Lantern Shark
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 900


                                  If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


                                  R Rarity
                                  1 cardPsiics, Moonlight of the Ghoti
                                  R Rarity
                                  1 cardPsiics, Moonlight of the Ghoti
                                  Psiics, Moonlight of the Ghoti
                                  WATER 6
                                  Psiics, Moonlight of the Ghoti
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 0


                                  If this card is Normal or Special Summoned: You can add 1 Fish monster from your Deck to your hand, except "Psiics, Moonlight of the Ghoti", then banish 1 Fish monster from your hand or face-up field. If this card is banished: You can banish 1 Fish monster from your hand, GY, or face-up field, except "Psiics, Moonlight of the Ghoti"; Special Summon this card. You can only use each effect of "Psiics, Moonlight of the Ghoti" once per turn.


                                  R Rarity
                                  1 cardSnopios, Shade of the Ghoti
                                  R Rarity
                                  1 cardSnopios, Shade of the Ghoti
                                  Snopios, Shade of the Ghoti
                                  WATER 6
                                  Snopios, Shade of the Ghoti
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 0


                                  During the Main Phase (Quick Effect): You can banish 2 Fish monsters from your hand and/or GY; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up card on the field; banish it when it leaves the field. If this card is banished: You can banish 1 Fish monster from your GY; add this card to your hand. You can only use each effect of "Snopios, Shade of the Ghoti" once per turn.


                                  UR Rarity
                                  1 cardSurfacing Big Jaws
                                  UR Rarity
                                  1 cardSurfacing Big Jaws
                                  Surfacing Big Jaws
                                  WATER 4
                                  Surfacing Big Jaws
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 300


                                  If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.


                                  UR Rarity
                                  1 cardTidal, Dragon Ruler of Waterfalls
                                  UR Rarity
                                  1 cardTidal, Dragon Ruler of Waterfalls
                                  Tidal, Dragon Ruler of Waterfalls
                                  WATER 7
                                  Tidal, Dragon Ruler of Waterfalls
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 2000


                                  If this card is in your hand or Graveyard: You can banish a total of 2 WATER and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WATER monster to the Graveyard; send 1 monster from your Deck to the Graveyard. If this card is banished: You can add 1 WATER Dragon-Type monster from your Deck to your hand. You can only use 1 "Tidal, Dragon Ruler of Waterfalls" effect per turn, and only once that turn.


                                  R Rarity
                                  1 cardTsuru-Puru-Purun
                                  R Rarity
                                  1 cardTsuru-Puru-Purun
                                  Tsuru-Puru-Purun
                                  WATER 2
                                  Tsuru-Puru-Purun
                                  • ATK:

                                  • 450

                                  • DEF:

                                  • 500


                                  If this card is in your hand: You can target 1 WATER monster in your Main Monster Zone; destroy that monster you control, and if you do, Special Summon this card to the zone that monster was in, then you can destroy all face-up cards your opponent controls in this card's column. You can only use this effect of "Tsuru-Puru-Purun" once per turn.


                                  N Rarity
                                  1 cardWhite Moray
                                  N Rarity
                                  1 cardWhite Moray
                                  White Moray
                                  WATER 2
                                  White Moray
                                  • ATK:

                                  • 600

                                  • DEF:

                                  • 200


                                  During the turn you Normal Summoned this card, it can attack your opponent directly. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.


                                  R Rarity
                                  1 cardWhite Stingray
                                  R Rarity
                                  1 cardWhite Stingray
                                  White Stingray
                                  WATER 4
                                  White Stingray
                                  • ATK:

                                  • 1400

                                  • DEF:

                                  • 1000


                                  You can Special Summon this card (from your hand) by discarding 1 WATER monster. You can only Special Summon "White Stingray" once per turn this way. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn. You can only use this effect of "White Stingray" once per turn.


                                  N Rarity
                                  1 cardWhite Sunfish
                                  N Rarity
                                  1 cardWhite Sunfish
                                  White Sunfish
                                  WATER 4
                                  White Sunfish
                                  • ATK:

                                  • 1200

                                  • DEF:

                                  • 1200


                                  If this card is in your hand: You can target 1 Level 4 or lower Fish monster in your GY with the same name as a card you control; Special Summon this card, and if you do, Special Summon that monster. You can only use this effect of "White Sunfish" once per turn. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.


                                  SR Rarity
                                  2 cardPaces, Light of the Ghoti
                                  SR Rarity
                                  2 cardPaces, Light of the Ghoti
                                  Paces, Light of the Ghoti
                                  WATER 2
                                  Paces, Light of the Ghoti
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  You can banish this card you control; Special Summon 1 Fish monster from your hand, except "Paces, Light of the Ghoti". During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Paces, Light of the Ghoti" once per turn.


                                  R Rarity
                                  2 cardShif, Fairy of the Ghoti
                                  R Rarity
                                  2 cardShif, Fairy of the Ghoti
                                  Shif, Fairy of the Ghoti
                                  WATER 2
                                  Shif, Fairy of the Ghoti
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 500


                                  You can banish this card from your GY, then target 1 Fish monster you control; it gains 500 ATK until the end of this turn. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Shif, Fairy of the Ghoti" once per turn.


                                  SR Rarity
                                  1 cardYamatako Orochi
                                  SR Rarity
                                  1 cardYamatako Orochi
                                  Yamatako Orochi
                                  WATER 1
                                  Yamatako Orochi
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 800


                                  This card on the field can be treated as a Level 8 monster when used for a Synchro Summon. A Synchro Monster that used this card as material gains this effect based on its original Level. ● 8 or lower: Gains 800 ATK/DEF. ● 9 or higher: If this card attacks a Defense Position monster, inflict piercing battle damage.


                                  R Rarity
                                  1 cardZep, Ruby of the Ghoti
                                  R Rarity
                                  1 cardZep, Ruby of the Ghoti
                                  Zep, Ruby of the Ghoti
                                  WATER 2
                                  Zep, Ruby of the Ghoti
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1000


                                  You can banish this card from your hand, then target 1 Fish monster in your GY; banish it. During your opponent's turn, if this card is banished: You can Special Summon it. If this card is Special Summoned, you can (except during the Damage Step): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Zep, Ruby of the Ghoti" once per turn.


                                  R Rarity
                                  1 cardAqua Jet Surface
                                  R Rarity
                                  1 cardAqua Jet Surface
                                  Aqua Jet Surface
                                  Spell Normal
                                  Aqua Jet Surface

                                    Special Summon 1 Level 4 or lower Fish, Sea Serpent, or Aqua monster from your hand or GY, but you cannot Special Summon from the Extra Deck, except Xyz Monsters, while you control that face-up monster. If your opponent controls an Attack Position monster: You can banish this card from your GY, then target 1 Fish, Sea Serpent, or Aqua monster you control; it gains 1000 ATK until the end of this turn. You can only use each effect of "Aqua Jet Surface" once per turn.


                                    UR Rarity
                                    1 cardCalled by the Grave
                                    UR Rarity
                                    1 cardCalled by the Grave
                                    Called by the Grave
                                    Spell Quick
                                    Called by the Grave

                                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                      Tag(s):

                                      UR Rarity
                                      1 cardHarpie's Feather Duster
                                      UR Rarity
                                      1 cardHarpie's Feather Duster
                                      Harpie's Feather Duster
                                      Spell Normal
                                      Harpie's Feather Duster

                                        Destroy all Spell and Trap Cards your opponent controls.




                                        Tag(s):

                                        UR Rarity
                                        1 cardLightning Storm
                                        UR Rarity
                                        1 cardLightning Storm
                                        Lightning Storm
                                        Spell Normal
                                        Lightning Storm

                                          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                          Tag(s):

                                          UR Rarity
                                          1 cardMoray of Avarice
                                          UR Rarity
                                          1 cardMoray of Avarice
                                          Moray of Avarice
                                          Spell Normal
                                          Moray of Avarice

                                            Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.


                                            N Rarity
                                            1 cardSurface
                                            N Rarity
                                            1 cardSurface
                                            Surface
                                            Spell Normal
                                            Surface

                                              Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in face-up Defense Position.


                                              UR Rarity
                                              1 cardTriple Tactics Talent
                                              UR Rarity
                                              1 cardTriple Tactics Talent
                                              Triple Tactics Talent
                                              Spell Normal
                                              Triple Tactics Talent

                                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                Tag(s):

                                                R Rarity
                                                1 cardWhite Mirror
                                                R Rarity
                                                1 cardWhite Mirror
                                                White Mirror
                                                Spell Normal
                                                White Mirror

                                                  Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster from your Deck to your hand with the same original name as that Special Summoned monster. You can only activate "White Mirror" once per turn.


                                                  N Rarity
                                                  1 cardWhitefish Salvage
                                                  N Rarity
                                                  1 cardWhitefish Salvage
                                                  Whitefish Salvage
                                                  Spell Continuous
                                                  Whitefish Salvage

                                                    You can target 1 Fish monster in your GY; add it to your hand. You can only use this effect of "Whitefish Salvage" once per turn. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: Take 1 Fish monster from your Deck, and either add it to your hand or Special Summon it.


                                                    R Rarity
                                                    1 cardEisbahn
                                                    R Rarity
                                                    1 cardEisbahn
                                                    Eisbahn
                                                    Trap Continuous
                                                    Eisbahn

                                                      If a non-WATER monster(s) is Normal or Special Summoned while you control a WATER monster: Change that Summoned monster to Defense Position.


                                                      R Rarity
                                                      1 cardFish Depth Charge
                                                      R Rarity
                                                      1 cardFish Depth Charge
                                                      Fish Depth Charge
                                                      Trap Normal
                                                      Fish Depth Charge

                                                        Tribute 1 Fish-Type monster to target 1 card on the field; destroy that target, and if you do, draw 1 card.


                                                        SR Rarity
                                                        1 cardIce Dragon's Prison
                                                        SR Rarity
                                                        1 cardIce Dragon's Prison
                                                        Ice Dragon's Prison
                                                        Trap Normal
                                                        Ice Dragon's Prison

                                                          Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                                          UR Rarity
                                                          1 cardInfinite Impermanence
                                                          UR Rarity
                                                          1 cardInfinite Impermanence
                                                          Infinite Impermanence
                                                          Trap Normal
                                                          Infinite Impermanence

                                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                            N Rarity
                                                            1 cardOh F!sh!
                                                            N Rarity
                                                            1 cardOh F!sh!
                                                            Oh F!sh!
                                                            Trap Counter
                                                            Oh F!sh!

                                                              When an Effect Monster's effect activates: Shuffle 1 of your banished Fish, Sea Serpent, or Aqua-Type monsters into the Main Deck; negate the activation and destroy it.


                                                              N Rarity
                                                              1 cardSplash Capture
                                                              N Rarity
                                                              1 cardSplash Capture
                                                              Splash Capture
                                                              Trap Normal
                                                              Splash Capture

                                                                When your opponent Xyz Summons: Banish 2 Fish-Type monsters from your Graveyard to target that face-up Xyz Monster; take control of that target.


                                                                R Rarity
                                                                1 cardXyz Poseidon Splash
                                                                R Rarity
                                                                1 cardXyz Poseidon Splash
                                                                Xyz Poseidon Splash
                                                                Trap Normal
                                                                Xyz Poseidon Splash

                                                                  If you control an Xyz Monster that has an Xyz Monster as material: Declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, except monsters equipped with an Equip Spell. You can banish this card from your GY and detach 1 material from a monster you control; Special Summon 1 Fish, Sea Serpent, or Aqua monster from your GY to either field. You can only use 1 "Xyz Poseidon Splash" effect per turn, and only once that turn.


                                                                  R Rarity
                                                                  1 cardAbyss Keeper
                                                                  R Rarity
                                                                  1 cardAbyss Keeper
                                                                  Abyss Keeper
                                                                  WATER
                                                                  Abyss Keeper
                                                                  • ATK:

                                                                  • 1500

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Bottom-Left

                                                                  Bottom-Right


                                                                  2 WATER monsters Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of "Abyss Keeper" once per turn.


                                                                  SR Rarity
                                                                  1 cardAskaan, the Bicorned Ghoti
                                                                  SR Rarity
                                                                  1 cardAskaan, the Bicorned Ghoti
                                                                  Askaan, the Bicorned Ghoti
                                                                  WATER 8
                                                                  Askaan, the Bicorned Ghoti
                                                                  • ATK:

                                                                  • 2700

                                                                  • DEF:

                                                                  • 0


                                                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Fish monster you control and 1 card your opponent controls; banish them. If this card is banished: You can banish 1 Fish monster from your GY; Special Summon this card. You can only use each effect of "Askaan, the Bicorned Ghoti" once per turn.


                                                                  UR Rarity
                                                                  1 cardGhoti of the Deep Beyond
                                                                  UR Rarity
                                                                  1 cardGhoti of the Deep Beyond
                                                                  Ghoti of the Deep Beyond
                                                                  WATER 10
                                                                  Ghoti of the Deep Beyond
                                                                  • ATK:

                                                                  • -1

                                                                  • DEF:

                                                                  • 0


                                                                  1+ Fish Tuners + 1+ non-Tuner monsters The original ATK of this card becomes 500 x the number of banished monsters. If this card is Synchro Summoned during your opponent's turn: You can banish all cards on the field. During the Standby Phase of the next turn after this card was banished from the Monster Zone: You can Special Summon this banished card.


                                                                  UR Rarity
                                                                  1 cardSwordsoul Supreme Sovereign - Chengying
                                                                  UR Rarity
                                                                  1 cardSwordsoul Supreme Sovereign - Chengying
                                                                  Swordsoul Supreme Sovereign - Chengying
                                                                  WATER 10
                                                                  Swordsoul Supreme Sovereign - Chengying
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 3000


                                                                  1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                                                  R Rarity
                                                                  1 cardWhite Aura Dolphin
                                                                  R Rarity
                                                                  1 cardWhite Aura Dolphin
                                                                  White Aura Dolphin
                                                                  WATER 6
                                                                  White Aura Dolphin
                                                                  • ATK:

                                                                  • 2400

                                                                  • DEF:

                                                                  • 1000


                                                                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.


                                                                  N Rarity
                                                                  1 cardWhite Aura Monoceros
                                                                  N Rarity
                                                                  1 cardWhite Aura Monoceros
                                                                  White Aura Monoceros
                                                                  WATER 7
                                                                  White Aura Monoceros
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 1500


                                                                  1 WATER Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Fish monster in your GY; Special Summon it, but it cannot attack this turn. You can only use this effect of "White Aura Monoceros" once per turn. If this card you control is destroyed by your opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.


                                                                  SR Rarity
                                                                  1 cardWhite Aura Whale
                                                                  SR Rarity
                                                                  1 cardWhite Aura Whale
                                                                  White Aura Whale
                                                                  WATER 8
                                                                  White Aura Whale
                                                                  • ATK:

                                                                  • 2800

                                                                  • DEF:

                                                                  • 2000


                                                                  1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.


                                                                  UR Rarity
                                                                  1 cardBahamut Shark
                                                                  UR Rarity
                                                                  1 cardBahamut Shark
                                                                  Bahamut Shark
                                                                  WATER
                                                                  Bahamut Shark
                                                                  • ATK:

                                                                  • 2600

                                                                  • DEF:

                                                                  • 2100


                                                                  2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.


                                                                  SR Rarity
                                                                  1 cardNumber 32: Shark Drake
                                                                  SR Rarity
                                                                  1 cardNumber 32: Shark Drake
                                                                  Number 32: Shark Drake
                                                                  WATER
                                                                  Number 32: Shark Drake
                                                                  • ATK:

                                                                  • 2800

                                                                  • DEF:

                                                                  • 2100


                                                                  3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase.


                                                                  SR Rarity
                                                                  1 cardNumber 47: Nightmare Shark
                                                                  SR Rarity
                                                                  1 cardNumber 47: Nightmare Shark
                                                                  Number 47: Nightmare Shark
                                                                  WATER
                                                                  Number 47: Nightmare Shark
                                                                  • ATK:

                                                                  • 2000

                                                                  • DEF:

                                                                  • 2000


                                                                  2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                                                                  UR Rarity
                                                                  1 cardNumber C32: Shark Drake LeVeiss
                                                                  UR Rarity
                                                                  1 cardNumber C32: Shark Drake LeVeiss
                                                                  Number C32: Shark Drake LeVeiss
                                                                  WATER
                                                                  Number C32: Shark Drake LeVeiss
                                                                  • ATK:

                                                                  • 3100

                                                                  • DEF:

                                                                  • 2600


                                                                  4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                                  SR Rarity
                                                                  1 cardNumber C32: Shark Drake Veiss
                                                                  SR Rarity
                                                                  1 cardNumber C32: Shark Drake Veiss
                                                                  Number C32: Shark Drake Veiss
                                                                  WATER
                                                                  Number C32: Shark Drake Veiss
                                                                  • ATK:

                                                                  • 2800

                                                                  • DEF:

                                                                  • 2100


                                                                  4 Level 4 WATER monsters You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase.


                                                                  R Rarity
                                                                  1 cardShark Fortress
                                                                  R Rarity
                                                                  1 cardShark Fortress
                                                                  Shark Fortress
                                                                  DARK
                                                                  Shark Fortress
                                                                  • ATK:

                                                                  • 2400

                                                                  • DEF:

                                                                  • 1800


                                                                  2 Level 5 monsters Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.


                                                                  R Rarity
                                                                  1 cardSubmersible Carrier Aero Shark
                                                                  R Rarity
                                                                  1 cardSubmersible Carrier Aero Shark
                                                                  Submersible Carrier Aero Shark
                                                                  WATER
                                                                  Submersible Carrier Aero Shark
                                                                  • ATK:

                                                                  • 1900

                                                                  • DEF:

                                                                  • 1000


                                                                  2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.


                                                                  UR Rarity
                                                                  1 cardValiant Shark Lancer
                                                                  UR Rarity
                                                                  1 cardValiant Shark Lancer
                                                                  Valiant Shark Lancer
                                                                  WATER
                                                                  Valiant Shark Lancer
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 1600


                                                                  2 Level 5 monsters You can target 1 monster your opponent controls; detach 1 material from an Xyz Monster you control, and if you do, destroy that monster. This is a Quick Effect if you control another WATER Xyz Monster. If another WATER Xyz Monster(s) you control is destroyed by battle or card effect while you control this monster: You can take 1 Spell from your Deck and place it on top of your Deck. You can only use each effect of "Valiant Shark Lancer" once per turn.


                                                                  master-duel
                                                                  Shark
                                                                  5







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