Shark Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Abyss Shark
SR Rarity
Abyss Shark
SR Rarity
Abyss Shark
WATER 5
Abyss Shark
  • ATK:

  • 1200

  • DEF:

  • 700


If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.

R Rarity
Buzzsaw Shark
R Rarity
Buzzsaw Shark
R Rarity
Buzzsaw Shark
WATER 4
Buzzsaw Shark
  • ATK:

  • 1600

  • DEF:

  • 500


You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.

SR Rarity
Drake Shark
SR Rarity
Drake Shark
SR Rarity
Drake Shark
WATER 4
Drake Shark
  • ATK:

  • 1400

  • DEF:

  • 1050


A "Shark Drake" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can detach 2 materials from this card, then target 1 Spell/Trap on the field; attach it to this card as material. You can only use each of the following effects of "Drake Shark" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon this card. This card can be treated as 2 materials for the Xyz Summon of a WATER Xyz Monster that requires 3 or more materials.

SR Rarity
Hydrojet Shark
SR Rarity
Hydrojet Shark
SR Rarity
Hydrojet Shark
WATER 4
Hydrojet Shark
  • ATK:

  • 1000

  • DEF:

  • 0


If a WATER Xyz Monster is on the field, you can Special Summon this card (from your hand), but you cannot Special Summon "Hydrojet Shark" for the rest of this turn. You can only use 1 of the following effects of "Hydrojet Shark" per turn, and only once that turn. During your Main Phase: You can send 1 Fish "Shark" monster or 1 "Xyz" Spell/Trap from your Deck to the GY. You can banish this card from your GY; add 1 "Aqua Jet" card from your Deck or GY to your hand.

UR Rarity
Surfacing Big Jaws
UR Rarity
Surfacing Big Jaws
UR Rarity
Surfacing Big Jaws
WATER 4
Surfacing Big Jaws
  • ATK:

  • 1800

  • DEF:

  • 300


If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        SR Rarity
        Into the Void
        SR Rarity
        Into the Void
        SR Rarity
        Into the Void
        Spell Normal
        Into the Void

          If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

          UR Rarity
          Lightning Storm
          UR Rarity
          Lightning Storm
          UR Rarity
          Lightning Storm
          Spell Normal
          Lightning Storm

            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



            Tag(s):

            UR Rarity
            Raigeki
            UR Rarity
            Raigeki
            UR Rarity
            Raigeki
            Spell Normal
            Raigeki

              Destroy all monsters your opponent controls.



              Tag(s):

              UR Rarity
              Seventh Ascension
              UR Rarity
              Seventh Ascension
              UR Rarity
              Seventh Ascension
              Spell Normal
              Seventh Ascension

                Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.

                UR Rarity
                Seventh Tachyon
                UR Rarity
                Seventh Tachyon
                UR Rarity
                Seventh Tachyon
                Spell Normal
                Seventh Tachyon

                  Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.

                  R Rarity
                  Sky Striker Maneuver - Afterburners!
                  R Rarity
                  Sky Striker Maneuver - Afterburners!
                  R Rarity
                  Sky Striker Maneuver - Afterburners!
                  Spell Normal
                  Sky Striker Maneuver - Afterburners!

                    If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

                    SR Rarity
                    Sky Striker Mecha - Hornet Drones
                    SR Rarity
                    Sky Striker Mecha - Hornet Drones
                    SR Rarity
                    Sky Striker Mecha - Hornet Drones
                    Spell Quick
                    Sky Striker Mecha - Hornet Drones

                      If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

                      SR Rarity
                      Sky Striker Mecha - Widow Anchor
                      SR Rarity
                      Sky Striker Mecha - Widow Anchor
                      SR Rarity
                      Sky Striker Mecha - Widow Anchor
                      Spell Quick
                      Sky Striker Mecha - Widow Anchor

                        If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                        UR Rarity
                        Sky Striker Mobilize - Engage!
                        UR Rarity
                        Sky Striker Mobilize - Engage!
                        UR Rarity
                        Sky Striker Mobilize - Engage!
                        Spell Normal
                        Sky Striker Mobilize - Engage!

                          If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                          UR Rarity
                          Triple Tactics Talent
                          UR Rarity
                          Triple Tactics Talent
                          UR Rarity
                          Triple Tactics Talent
                          Spell Normal
                          Triple Tactics Talent

                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                            Tag(s):

                            UR Rarity
                            Triple Tactics Thrust
                            UR Rarity
                            Triple Tactics Thrust
                            UR Rarity
                            Triple Tactics Thrust
                            Spell Normal
                            Triple Tactics Thrust

                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                              UR Rarity
                              Ultimate Slayer
                              UR Rarity
                              Ultimate Slayer
                              UR Rarity
                              Ultimate Slayer
                              Spell Normal
                              Ultimate Slayer

                                Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.

                                UR Rarity
                                Upstart Goblin
                                UR Rarity
                                Upstart Goblin
                                UR Rarity
                                Upstart Goblin
                                Spell Normal
                                Upstart Goblin

                                  Draw 1 card, then your opponent gains 1000 LP.

                                  N Rarity
                                  Xyz Revive Splash
                                  N Rarity
                                  Xyz Revive Splash
                                  N Rarity
                                  Xyz Revive Splash
                                  Trap Normal
                                  Xyz Revive Splash

                                    Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn.

                                    Extra Deck

                                    UR Rarity
                                    Elder Entity N'tss
                                    UR Rarity
                                    Elder Entity N'tss
                                    UR Rarity
                                    Elder Entity N'tss
                                    LIGHT 4
                                    Elder Entity N'tss
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 1200


                                    1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                                    UR Rarity
                                    Garura, Wings of Resonant Life
                                    UR Rarity
                                    Garura, Wings of Resonant Life
                                    UR Rarity
                                    Garura, Wings of Resonant Life
                                    DARK 6
                                    Garura, Wings of Resonant Life
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 2400


                                    2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                    UR Rarity
                                    Sky Striker Ace - Kagari
                                    UR Rarity
                                    Sky Striker Ace - Kagari
                                    UR Rarity
                                    Sky Striker Ace - Kagari
                                    FIRE
                                    Sky Striker Ace - Kagari
                                    • ATK:

                                    • 1500

                                    • LINK-1

                                    Link Arrow:

                                    Top-Left


                                    1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                                    SR Rarity
                                    Sky Striker Ace - Shizuku
                                    SR Rarity
                                    Sky Striker Ace - Shizuku
                                    SR Rarity
                                    Sky Striker Ace - Shizuku
                                    WATER
                                    Sky Striker Ace - Shizuku
                                    • ATK:

                                    • 1500

                                    • LINK-1

                                    Link Arrow:

                                    Top-Right


                                    1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                                    UR Rarity
                                    Tri-Brigade Arms Bucephalus II
                                    UR Rarity
                                    Tri-Brigade Arms Bucephalus II
                                    UR Rarity
                                    Tri-Brigade Arms Bucephalus II
                                    DARK
                                    Tri-Brigade Arms Bucephalus II
                                    • ATK:

                                    • 3500

                                    • LINK-5

                                    Link Arrow:

                                    Left

                                    Right

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.

                                    SR Rarity
                                    Golden Cloud Beast - Malong
                                    SR Rarity
                                    Golden Cloud Beast - Malong
                                    SR Rarity
                                    Golden Cloud Beast - Malong
                                    LIGHT 6
                                    Golden Cloud Beast - Malong
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 1000


                                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                                    UR Rarity
                                    Bahamut Shark
                                    UR Rarity
                                    Bahamut Shark
                                    UR Rarity
                                    Bahamut Shark
                                    WATER
                                    Bahamut Shark
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2100


                                    2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.

                                    SR Rarity
                                    Full Armored Utopic Ray Lancer
                                    SR Rarity
                                    Full Armored Utopic Ray Lancer
                                    SR Rarity
                                    Full Armored Utopic Ray Lancer
                                    WATER
                                    Full Armored Utopic Ray Lancer
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 600


                                    3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.

                                    UR Rarity
                                    LeVirtue Dragon
                                    UR Rarity
                                    LeVirtue Dragon
                                    UR Rarity
                                    LeVirtue Dragon
                                    WATER
                                    LeVirtue Dragon
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 0


                                    2 Level 3 monsters If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects; ● Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon". ● Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other. You can only use each effect of "LeVirtue Dragon" once per turn.

                                    SR Rarity
                                    Mereologic Aggregator
                                    SR Rarity
                                    Mereologic Aggregator
                                    SR Rarity
                                    Mereologic Aggregator
                                    DARK
                                    Mereologic Aggregator
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 3000


                                    2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.

                                    UR Rarity
                                    Number 101: Silent Honor ARK
                                    UR Rarity
                                    Number 101: Silent Honor ARK
                                    UR Rarity
                                    Number 101: Silent Honor ARK
                                    WATER
                                    Number 101: Silent Honor ARK
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 1000


                                    2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.

                                    SR Rarity
                                    Number 32: Shark Drake
                                    SR Rarity
                                    Number 32: Shark Drake
                                    SR Rarity
                                    Number 32: Shark Drake
                                    WATER
                                    Number 32: Shark Drake
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2100


                                    3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase.

                                    UR Rarity
                                    Number 4: Stealth Kragen
                                    UR Rarity
                                    Number 4: Stealth Kragen
                                    UR Rarity
                                    Number 4: Stealth Kragen
                                    WATER
                                    Number 4: Stealth Kragen
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 1500


                                    2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.

                                    UR Rarity
                                    Number C32: Shark Drake LeVeiss
                                    UR Rarity
                                    Number C32: Shark Drake LeVeiss
                                    UR Rarity
                                    Number C32: Shark Drake LeVeiss
                                    WATER
                                    Number C32: Shark Drake LeVeiss
                                    • ATK:

                                    • 3100

                                    • DEF:

                                    • 2600


                                    4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                                    Need 39 UR

                                    UR Rarity
                                    Surfacing Big Jaws3 card
                                    UR Rarity
                                    Elder Entity N'tss1 card
                                    UR Rarity
                                    Garura, Wings of Resonant Life1 card
                                    UR Rarity
                                    Sky Striker Ace - Kagari1 card
                                    UR Rarity
                                    Tri-Brigade Arms Bucephalus II1 card
                                    UR Rarity
                                    Bahamut Shark1 card
                                    UR Rarity
                                    LeVirtue Dragon1 card
                                    UR Rarity
                                    Number 101: Silent Honor ARK1 card
                                    UR Rarity
                                    Number 4: Stealth Kragen1 card
                                    UR Rarity
                                    Number C32: Shark Drake LeVeiss2 card
                                    UR Rarity
                                    Called by the Grave1 card
                                    UR Rarity
                                    Forbidden Droplet3 card
                                    UR Rarity
                                    Harpie's Feather Duster1 card
                                    UR Rarity
                                    Lightning Storm2 card
                                    UR Rarity
                                    Raigeki1 card
                                    UR Rarity
                                    Seventh Ascension3 card
                                    UR Rarity
                                    Seventh Tachyon2 card
                                    UR Rarity
                                    Sky Striker Mobilize - Engage!3 card
                                    UR Rarity
                                    Triple Tactics Talent2 card
                                    UR Rarity
                                    Triple Tactics Thrust2 card
                                    UR Rarity
                                    Ultimate Slayer3 card
                                    UR Rarity
                                    Upstart Goblin3 card

                                    Main: 40 Extra: 15

                                    SR Rarity
                                    1 cardAbyss Shark
                                    SR Rarity
                                    1 cardAbyss Shark
                                    Abyss Shark
                                    WATER 5
                                    Abyss Shark
                                    • ATK:

                                    • 1200

                                    • DEF:

                                    • 700


                                    If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.


                                    R Rarity
                                    1 cardBuzzsaw Shark
                                    R Rarity
                                    1 cardBuzzsaw Shark
                                    Buzzsaw Shark
                                    WATER 4
                                    Buzzsaw Shark
                                    • ATK:

                                    • 1600

                                    • DEF:

                                    • 500


                                    You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


                                    SR Rarity
                                    1 cardDrake Shark
                                    SR Rarity
                                    1 cardDrake Shark
                                    Drake Shark
                                    WATER 4
                                    Drake Shark
                                    • ATK:

                                    • 1400

                                    • DEF:

                                    • 1050


                                    A "Shark Drake" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can detach 2 materials from this card, then target 1 Spell/Trap on the field; attach it to this card as material. You can only use each of the following effects of "Drake Shark" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon this card. This card can be treated as 2 materials for the Xyz Summon of a WATER Xyz Monster that requires 3 or more materials.


                                    SR Rarity
                                    1 cardHydrojet Shark
                                    SR Rarity
                                    1 cardHydrojet Shark
                                    Hydrojet Shark
                                    WATER 4
                                    Hydrojet Shark
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 0


                                    If a WATER Xyz Monster is on the field, you can Special Summon this card (from your hand), but you cannot Special Summon "Hydrojet Shark" for the rest of this turn. You can only use 1 of the following effects of "Hydrojet Shark" per turn, and only once that turn. During your Main Phase: You can send 1 Fish "Shark" monster or 1 "Xyz" Spell/Trap from your Deck to the GY. You can banish this card from your GY; add 1 "Aqua Jet" card from your Deck or GY to your hand.


                                    UR Rarity
                                    3 cardSurfacing Big Jaws
                                    UR Rarity
                                    3 cardSurfacing Big Jaws
                                    Surfacing Big Jaws
                                    WATER 4
                                    Surfacing Big Jaws
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 300


                                    If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.


                                    UR Rarity
                                    1 cardCalled by the Grave
                                    UR Rarity
                                    1 cardCalled by the Grave
                                    Called by the Grave
                                    Spell Quick
                                    Called by the Grave

                                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                      Tag(s):

                                      UR Rarity
                                      3 cardForbidden Droplet
                                      UR Rarity
                                      3 cardForbidden Droplet
                                      Forbidden Droplet
                                      Spell Quick
                                      Forbidden Droplet

                                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                        Tag(s):

                                        UR Rarity
                                        1 cardHarpie's Feather Duster
                                        UR Rarity
                                        1 cardHarpie's Feather Duster
                                        Harpie's Feather Duster
                                        Spell Normal
                                        Harpie's Feather Duster

                                          Destroy all Spell and Trap Cards your opponent controls.




                                          Tag(s):

                                          SR Rarity
                                          3 cardInto the Void
                                          SR Rarity
                                          3 cardInto the Void
                                          Into the Void
                                          Spell Normal
                                          Into the Void

                                            If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                            UR Rarity
                                            2 cardLightning Storm
                                            UR Rarity
                                            2 cardLightning Storm
                                            Lightning Storm
                                            Spell Normal
                                            Lightning Storm

                                              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                              Tag(s):

                                              UR Rarity
                                              1 cardRaigeki
                                              UR Rarity
                                              1 cardRaigeki
                                              Raigeki
                                              Spell Normal
                                              Raigeki

                                                Destroy all monsters your opponent controls.




                                                Tag(s):

                                                UR Rarity
                                                3 cardSeventh Ascension
                                                UR Rarity
                                                3 cardSeventh Ascension
                                                Seventh Ascension
                                                Spell Normal
                                                Seventh Ascension

                                                  Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.


                                                  UR Rarity
                                                  2 cardSeventh Tachyon
                                                  UR Rarity
                                                  2 cardSeventh Tachyon
                                                  Seventh Tachyon
                                                  Spell Normal
                                                  Seventh Tachyon

                                                    Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                                                    R Rarity
                                                    1 cardSky Striker Maneuver - Afterburners!
                                                    R Rarity
                                                    1 cardSky Striker Maneuver - Afterburners!
                                                    Sky Striker Maneuver - Afterburners!
                                                    Spell Normal
                                                    Sky Striker Maneuver - Afterburners!

                                                      If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                                      SR Rarity
                                                      1 cardSky Striker Mecha - Hornet Drones
                                                      SR Rarity
                                                      1 cardSky Striker Mecha - Hornet Drones
                                                      Sky Striker Mecha - Hornet Drones
                                                      Spell Quick
                                                      Sky Striker Mecha - Hornet Drones

                                                        If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                                        SR Rarity
                                                        1 cardSky Striker Mecha - Widow Anchor
                                                        SR Rarity
                                                        1 cardSky Striker Mecha - Widow Anchor
                                                        Sky Striker Mecha - Widow Anchor
                                                        Spell Quick
                                                        Sky Striker Mecha - Widow Anchor

                                                          If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                          UR Rarity
                                                          3 cardSky Striker Mobilize - Engage!
                                                          UR Rarity
                                                          3 cardSky Striker Mobilize - Engage!
                                                          Sky Striker Mobilize - Engage!
                                                          Spell Normal
                                                          Sky Striker Mobilize - Engage!

                                                            If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                            UR Rarity
                                                            2 cardTriple Tactics Talent
                                                            UR Rarity
                                                            2 cardTriple Tactics Talent
                                                            Triple Tactics Talent
                                                            Spell Normal
                                                            Triple Tactics Talent

                                                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                              Tag(s):

                                                              UR Rarity
                                                              2 cardTriple Tactics Thrust
                                                              UR Rarity
                                                              2 cardTriple Tactics Thrust
                                                              Triple Tactics Thrust
                                                              Spell Normal
                                                              Triple Tactics Thrust

                                                                If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                UR Rarity
                                                                3 cardUltimate Slayer
                                                                UR Rarity
                                                                3 cardUltimate Slayer
                                                                Ultimate Slayer
                                                                Spell Normal
                                                                Ultimate Slayer

                                                                  Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                                                                  UR Rarity
                                                                  3 cardUpstart Goblin
                                                                  UR Rarity
                                                                  3 cardUpstart Goblin
                                                                  Upstart Goblin
                                                                  Spell Normal
                                                                  Upstart Goblin

                                                                    Draw 1 card, then your opponent gains 1000 LP.


                                                                    N Rarity
                                                                    1 cardXyz Revive Splash
                                                                    N Rarity
                                                                    1 cardXyz Revive Splash
                                                                    Xyz Revive Splash
                                                                    Trap Normal
                                                                    Xyz Revive Splash

                                                                      Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn.


                                                                      UR Rarity
                                                                      1 cardElder Entity N'tss
                                                                      UR Rarity
                                                                      1 cardElder Entity N'tss
                                                                      Elder Entity N'tss
                                                                      LIGHT 4
                                                                      Elder Entity N'tss
                                                                      • ATK:

                                                                      • 2500

                                                                      • DEF:

                                                                      • 1200


                                                                      1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                                      UR Rarity
                                                                      1 cardGarura, Wings of Resonant Life
                                                                      UR Rarity
                                                                      1 cardGarura, Wings of Resonant Life
                                                                      Garura, Wings of Resonant Life
                                                                      DARK 6
                                                                      Garura, Wings of Resonant Life
                                                                      • ATK:

                                                                      • 1500

                                                                      • DEF:

                                                                      • 2400


                                                                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                      UR Rarity
                                                                      1 cardSky Striker Ace - Kagari
                                                                      UR Rarity
                                                                      1 cardSky Striker Ace - Kagari
                                                                      Sky Striker Ace - Kagari
                                                                      FIRE
                                                                      Sky Striker Ace - Kagari
                                                                      • ATK:

                                                                      • 1500

                                                                      • LINK-1

                                                                      Link Arrow:

                                                                      Top-Left


                                                                      1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                                      SR Rarity
                                                                      1 cardSky Striker Ace - Shizuku
                                                                      SR Rarity
                                                                      1 cardSky Striker Ace - Shizuku
                                                                      Sky Striker Ace - Shizuku
                                                                      WATER
                                                                      Sky Striker Ace - Shizuku
                                                                      • ATK:

                                                                      • 1500

                                                                      • LINK-1

                                                                      Link Arrow:

                                                                      Top-Right


                                                                      1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                                      UR Rarity
                                                                      1 cardTri-Brigade Arms Bucephalus II
                                                                      UR Rarity
                                                                      1 cardTri-Brigade Arms Bucephalus II
                                                                      Tri-Brigade Arms Bucephalus II
                                                                      DARK
                                                                      Tri-Brigade Arms Bucephalus II
                                                                      • ATK:

                                                                      • 3500

                                                                      • LINK-5

                                                                      Link Arrow:

                                                                      Left

                                                                      Right

                                                                      Bottom-Left

                                                                      Bottom

                                                                      Bottom-Right


                                                                      3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.


                                                                      SR Rarity
                                                                      1 cardGolden Cloud Beast - Malong
                                                                      SR Rarity
                                                                      1 cardGolden Cloud Beast - Malong
                                                                      Golden Cloud Beast - Malong
                                                                      LIGHT 6
                                                                      Golden Cloud Beast - Malong
                                                                      • ATK:

                                                                      • 2200

                                                                      • DEF:

                                                                      • 1000


                                                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                                      UR Rarity
                                                                      1 cardBahamut Shark
                                                                      UR Rarity
                                                                      1 cardBahamut Shark
                                                                      Bahamut Shark
                                                                      WATER
                                                                      Bahamut Shark
                                                                      • ATK:

                                                                      • 2600

                                                                      • DEF:

                                                                      • 2100


                                                                      2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.


                                                                      SR Rarity
                                                                      1 cardFull Armored Utopic Ray Lancer
                                                                      SR Rarity
                                                                      1 cardFull Armored Utopic Ray Lancer
                                                                      Full Armored Utopic Ray Lancer
                                                                      WATER
                                                                      Full Armored Utopic Ray Lancer
                                                                      • ATK:

                                                                      • 2500

                                                                      • DEF:

                                                                      • 600


                                                                      3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                                                                      UR Rarity
                                                                      1 cardLeVirtue Dragon
                                                                      UR Rarity
                                                                      1 cardLeVirtue Dragon
                                                                      LeVirtue Dragon
                                                                      WATER
                                                                      LeVirtue Dragon
                                                                      • ATK:

                                                                      • 2000

                                                                      • DEF:

                                                                      • 0


                                                                      2 Level 3 monsters If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects; ● Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon". ● Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other. You can only use each effect of "LeVirtue Dragon" once per turn.


                                                                      SR Rarity
                                                                      1 cardMereologic Aggregator
                                                                      SR Rarity
                                                                      1 cardMereologic Aggregator
                                                                      Mereologic Aggregator
                                                                      DARK
                                                                      Mereologic Aggregator
                                                                      • ATK:

                                                                      • 2600

                                                                      • DEF:

                                                                      • 3000


                                                                      2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                                      UR Rarity
                                                                      1 cardNumber 101: Silent Honor ARK
                                                                      UR Rarity
                                                                      1 cardNumber 101: Silent Honor ARK
                                                                      Number 101: Silent Honor ARK
                                                                      WATER
                                                                      Number 101: Silent Honor ARK
                                                                      • ATK:

                                                                      • 2100

                                                                      • DEF:

                                                                      • 1000


                                                                      2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                      SR Rarity
                                                                      1 cardNumber 32: Shark Drake
                                                                      SR Rarity
                                                                      1 cardNumber 32: Shark Drake
                                                                      Number 32: Shark Drake
                                                                      WATER
                                                                      Number 32: Shark Drake
                                                                      • ATK:

                                                                      • 2800

                                                                      • DEF:

                                                                      • 2100


                                                                      3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase.


                                                                      UR Rarity
                                                                      1 cardNumber 4: Stealth Kragen
                                                                      UR Rarity
                                                                      1 cardNumber 4: Stealth Kragen
                                                                      Number 4: Stealth Kragen
                                                                      WATER
                                                                      Number 4: Stealth Kragen
                                                                      • ATK:

                                                                      • 1900

                                                                      • DEF:

                                                                      • 1500


                                                                      2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                                                                      UR Rarity
                                                                      2 cardNumber C32: Shark Drake LeVeiss
                                                                      UR Rarity
                                                                      2 cardNumber C32: Shark Drake LeVeiss
                                                                      Number C32: Shark Drake LeVeiss
                                                                      WATER
                                                                      Number C32: Shark Drake LeVeiss
                                                                      • ATK:

                                                                      • 3100

                                                                      • DEF:

                                                                      • 2600


                                                                      4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                                      master-duel
                                                                      Shark
                                                                      5

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